Quote Originally Posted by GrimGale View Post
If decision making is choosing between using a heal and dealing damage then no, that is barely decision making, especially when you can keep people alive just by using Fairy abilities, that require no AF and do not waste a GCD.
By that token, though, anything that isn't yet necessary in a given piece of content cannot constitute decision-making.

If even in Savage there's no point where Aetherflow heals wouldn't be a "waste", causing Energy Drain to be "barely decision making", then we've got a much larger problem than just Energy Drain being a contextually unnecessary convolution. (Though, all rotation beyond Glare/Holy spam also fits that definition.)

If you make players chose between using resources for healing or dps, then you give them free abilities that lets them heal at no cost, you'll see them blow all of those resources foe dp, as healing has very little value in this game.
See above.

The problem with ED is that it becomes a significant DPS gain and completely turns Dissipation into a dps boost.
Isn't that equally an issue of Dissipation's design, then?