
Originally Posted by
Shurrikhan
Gah, I am so sorry. I got quote blocks mixed up. Or I cannot tell Hrothgar apart (despite the two very differently colored faces above and below).
...I have no excuse.
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To return to the slightly broader topic...
I'm still confused, though, why anyone would think Energy Drain ought have any effect on design decisions around having Aetherflow as a separate button. With the current maximum of only 3 resource charges held at a time, yes, it plays a vital part as a dump option, but there's no need to generate stacks via a separate button of any sort, I would think, so long as we could still sufficiently bank our resource charges to the extent we're used to.
The only advantage to having the button there was that we could bank up to nearly 6 charges' worth of actions (hold until the CD's nearly up, spend 3, refresh, spend 3 more). If we just allowed up to 5 charges to be held, with progress towards a 6th freezing just before completion until the 5th slot's space was cleared, we'd already have that capacity. There'd be no reason for the separate AF button (let alone any hybrid, far clunkier ED/AF as GrimGale suggested).