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  1. #1
    Player
    FusionSamurai's Avatar
    Join Date
    Jun 2016
    Posts
    51
    Character
    Rin Hikari
    World
    Lamia
    Main Class
    Scholar Lv 60

    A lot of the main issues with SCH are not being addressed with Endwalker

    Most of the core issues that SCH has in terms of gameplay are not being addressed with Endwalker. While fairies may or may not be more responsive (TBD), there is a ton of inherent clunk still in their design. It really makes it hard to be excited for the job in Endwalker.


    The job still regularly locks itself out of its own abilities. Dissipation still locks you out of Whispering Dawn, Fey Illumination, Summon Seraph/Consolation, Fey Union, and Fey Blessing. Seraph still locks you out of Fey Blessing and Fey Union as well. This is extremely disheartening.Why do they feel the need to perpetually have this job's kit contradict itself?


    Energy Drain still exists. The problem with the initial 5.0 SCH release was that you'd have excess stacks when Aetherflow came back up. You couldn't just throw out random Aetherflow heals, because that would come at the cost of being forced to use Ruin II, which was a damage loss. If SCH had a 1.5s Broil back then, it wouldn't have been as severe of a problem, because you could use essentially free Sacreds or Lustrate/Excog to burn the excess with no damage loss. Sage actually has this design, where they are actively rewarded for using their Gall heals with MP return.


    Keeping Energy Drain actively makes SCH in Endwalker NOT want to heal. In fact, Energy Drain is effectively buffed by a 1.5s cast time, as every use of Energy Drain is now a 100 potency gain. Previously, you'd have to weave some Energy Drains on a Ruin II, making the effective potency gain only 10 (290 Broil Vs 200 Ruin II+Energy Drain). This makes Dissipation even stronger, and even more important to be used as a damage tool, which makes the kit feel even clunkier, as you get forced into those awkward situations to do your best damage.

    One of the things that makes SCH also feel clunky is that you only have 3 buttons that benefit from buffs that "Increase healing magic potency", but you have two buffs that do just that within your kit. So, the only things in your kit that benefit from Dissipation or Fey Illumination are Physick, Adlo, and Succor. Embrace and Seraphic Veil also benefit from Fey Illumination. Not only does SCH have few buttons that benefit from these, but its GCD heals are also weak compared to what the other jobs have. These won't apply to your primary healing tools, your Sacred Soils, Indom, Whispering Dawn, etc.
    (9)

  2. #2
    Player
    FusionSamurai's Avatar
    Join Date
    Jun 2016
    Posts
    51
    Character
    Rin Hikari
    World
    Lamia
    Main Class
    Scholar Lv 60
    On top of all that, you also have to look at a lot of the clunkiness of SCH compared to its counterpart, Sage. I've touched on it a bit when talking about how Gall heals are used for MP, and will always be used. However, another important thing that is annoying is comparing Kardia and Embrace.

    The issue with the pet is that you can not control who she uses Embrace on. Usually, you can place her on the tank and it's okayish, with the majority of Embraces going to the tank. That being said, it adds another layer of frustration when you consider that Sage gets to micro Kardia onto whoever they want, allowing them to effectively min/max healing to their heart's content. Eos doesn't know that the BRD needs another 6,000 HP to survive the AOE that is about to channel. She'll heal based on her pea brain AI, which will either go on a random DPS, or the tank who is within survival threshold already. SCH is forced to adjust to the stupid AI of their fairy, Sage gets to avoid that.

    It is very frustrating that they took away our ability to control Embrace, especially now that Sage has effectively the same thing as the old micro Embrace, but even more responsive.

    So how would I solve the issues given above? A few things.

    Delete dissipation. Make Fey Illumination 20%, which makes that skill feel a lot more impactful. Alternatively, delete dissipation and make Fey Illumination 10% or 15% on healing received from healing actions, which would make it apply to all of the heals in the SCH's kit.

    Delete current Energy Drain. Make it work as a reward for using Aetherflow based heals. You have a free weaving spot after every Broil now. Energy Drain stacks become obtained by using aetherflow heals. Have them on a charge system, almost like Ruin IV.

    Add a buff that you can put onto a party member that makes Eos focus them, be it in general or after they get below a certain HP threshold. That allows you to micro Embrace somewhat without needing to click an embrace macro or place cancel like Stormblood.
    (1)

  3. #3
    Player
    Necrogen's Avatar
    Join Date
    Nov 2021
    Posts
    37
    Character
    Kantis Sagi
    World
    Excalibur
    Main Class
    Scholar Lv 80
    My concern is how distinct its going to be from Sage. did you see larryzuars' video?

    https://youtu.be/EAjjkp49c2s
    (0)

  4. #4
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    DO NOT delete energy drain, the last few times that happened showed why that's a terrible idea. It literally breaks the job without an aetherflow stack dump

    also reminder you can edit your post to bypass 3000 characters

    you've also missed the biggest problem which is common amongst all healers: there's nothing to do except spam broil when there is no need to heal
    (23)

  5. #5
    Player
    Hozomeen's Avatar
    Join Date
    Aug 2017
    Posts
    33
    Character
    Ravi Kurlgargyey
    World
    Louisoix
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Recon1o6 View Post
    DO NOT delete energy drain, the last few times that happened showed why that's a terrible idea. It literally breaks the job without an aetherflow stack dump

    also reminder you can edit your post to bypass 3000 characters

    you've also missed the biggest problem which is common amongst all healers: there's nothing to do except spam broil when there is no need to heal
    Current Energy Drain could be replaced by a more interesting stack dump. It's pretty bad how Energy Drain *competes* with healing, even more so now that you can weave the third Energy Drain for free, too. It makes it feel super super bad every time you actually have to heal. Shouldn't be that way on a healing job.

    I think a better way to dump stacks would be a Further Ruin type of system that upgrades the next Ruin II you do for every Aetherflow heal you use, stacking up to 3 times. This would be more engaging because you could consider using those stacks in a targeted manner for the weave space or movement.
    (11)

  6. #6
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hozomeen View Post
    Current Energy Drain could be replaced by a more interesting stack dump. It's pretty bad how Energy Drain *competes* with healing, even more so now that you can weave the third Energy Drain for free, too. It makes it feel super super bad every time you actually have to heal. Shouldn't be that way on a healing job.

    I think a better way to dump stacks would be a Further Ruin type of system that upgrades the next Ruin II you do for every Aetherflow heal you use, stacking up to 3 times. This would be more engaging because you could consider using those stacks in a targeted manner for the weave space or movement.
    that doesnt change the problem of what to use the aetherflow on when you don't need to heal. overhealing is just a waste of resources. The ruin 4 system is a good idea though, synergy between doing healing and damage is something that the healers lack
    (13)

  7. #7
    Player
    Hozomeen's Avatar
    Join Date
    Aug 2017
    Posts
    33
    Character
    Ravi Kurlgargyey
    World
    Louisoix
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Recon1o6 View Post
    that doesnt change the problem of what to use the aetherflow on when you don't need to heal. overhealing is just a waste of resources. The ruin 4 system is a good idea though, synergy between doing healing and damage is something that the healers lack
    Well, I don't see a difference really. When you're dumping stacks, you're "wasting" the stack either way. Overheal or ED. In terms of healing, I mean. But the Ruin IV way of doing it wouldn't lead to your method of dumping stacks strictly competing with your method of using them for heals.

    Like when you don't need to heal, you'd just overheal a Lustrate and bank the Further Ruin stack for movement/weaving/burst window. With my proposed system.
    (4)

  8. #8
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by Hozomeen View Post
    Well, I don't see a difference really. When you're dumping stacks, you're "wasting" the stack either way. Overheal or ED. In terms of healing, I mean. But the Ruin IV way of doing it wouldn't lead to your method of dumping stacks strictly competing with your method of using them for heals.

    Like when you don't need to heal, you'd just overheal a Lustrate and bank the Further Ruin stack for movement/weaving/burst window. With my proposed system.
    I really do not understand this community's insistence that overhealing by design is good. Its suggestions like these is why tanks are 1-2-3 melee dps and healers are 1 button snooze fests.

    Dumping lustrate to get rid of stacks will encourage bad habits and further the divide between good and bad players. You want to design the job to be intuitive so that's its obvious what the optimal play is, that's not how you do it.
    (5)
    Quote Originally Posted by anhaato View Post
    The biggest issue is that square just can't reconcile that some people won't play some jobs optimally. Instead of accepting that people will do that and complain about jobs being hard, they lower the skill ceiling on them. Sure it might make the more casual players happy, but even then for a job like this it's very rarely going to make someone who hated the job start loving it and want to main it. Meanwhile those who enjoyed it before feel alienated.

  9. #9
    Player
    FusionSamurai's Avatar
    Join Date
    Jun 2016
    Posts
    51
    Character
    Rin Hikari
    World
    Lamia
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Recon1o6 View Post
    that doesnt change the problem of what to use the aetherflow on when you don't need to heal. overhealing is just a waste of resources. The ruin 4 system is a good idea though, synergy between doing healing and damage is something that the healers lack
    Sage has literally this, but nobody is complaining about it. Sage has to burn all their stacks for mana, optimizing them to get the best healing.
    (2)

  10. #10
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Remove Aetherflow as an ability.

    Energy Drain stays an ability (oGCD) has 3 charges, 20s CD, restores 5% MP per use. It grants 1 stack of AF. Deals damage with 100 potency to target.

    Or

    Energy Drain stays an ability (oGCD) 60s CD, restores 20% MP. It grants 3 stacks of AF. Deals damage with 300 potency to target.

    Or

    Energy Drain becomes a Spell (GCD) has 3 charges, 1.5s cast, 20s CD, restores 5% MP. It grants 1 stack of AF. Deals damage with a 390 potency to target.
    (3)

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