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  1. #71
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Drkdays View Post
    Do you really need cooldowns for one pack of mobs if the healer is actually healing...?

    Here I thought healing was too easy, healers WANT to heal but there is never enough damage done to heal, one heal cast per pack, etc...yet the tank died twice before the first boss and before anyone else?

    The conclusion seems clear.
    Does a healer need to heal for one pack of mobs if the tank is actually using cooldowns (and isn't extremely undergeared)?
    Also, wanting more engagement in healing isn't the same as spam healing an undergear tank or people who don't dodge avoidable damage/don't do mechanics. The fun of healing comes from planning and timing your heals, filling the vast amount of extra time with DPSing and buffing/debuffing. I know it's a shocker but healers aren't babysitters here to facilitate everyone else's fun, we want our own fun as well.
    Tanks are similar in that regard: Their gameplay revolves around planning and timing their cooldowns and filling the void with DPSing.
    (17)

  2. #72
    Player
    Cerbolt's Avatar
    Join Date
    Jul 2017
    Location
    Ishgard
    Posts
    338
    Character
    Lucien Valeriant
    World
    Phoenix
    Main Class
    Summoner Lv 100
    I feel like if you died really quickly to one pack of mods it probably wasn't the healers fault.
    (16)

  3. #73
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cerbolt View Post
    I feel like if you died really quickly to one pack of mods it probably wasn't the healers fault.
    IDK man, the mods are pretty powerful.
    I doubt I could take on one moderator, so a pack seems like quite the ask : P
    (13)

  4. #74
    Player
    Cerbolt's Avatar
    Join Date
    Jul 2017
    Location
    Ishgard
    Posts
    338
    Character
    Lucien Valeriant
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ItMe View Post
    IDK man, the mods are pretty powerful.
    I doubt I could take on one moderator, so a pack seems like quite the ask : P
    lmao auto correct strikes again
    (9)

  5. #75
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    This was a treat to read as I slog my way through Praetorium.

    He says he managed to do it with another group right after, and I just feel bad for that healer, especially since castrum albania is like the first leveling dungeon where tank busters are prominent and telegraphed. Hell, the last boss almost spams tank busters
    (12)

  6. #76
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Necrogen View Post
    My team leaves out of range...full well seeing me stop. I die due to no heals. They explain that they believed i was pulling more. I said no problem. its okay. how do we get to the next batch and still die? we all stopped and I observe my healer doing DPS...on 3 peeps...
    I get it because i'm old school. Back when I started, healers healed, tanks set the pace, and DPS DPSed. We're relics now, though. Here's how the etiquette seems to work these days:
    1. Don't tank unless you're fully geared for your level.
    2. When you tank, grab aggro and keep running, grabbing more mobs as you go. Don't stop until you hit a point where you can't grab any more mobs. At that point you can just chill and spam your AoEs.
    3. Keep mitigation up at all times, rotating cooldowns as needed. Don't expect any healing because your healer is going to be mostly DPSing. If your healer is decent, they'll throw an emergency heal on you if you get too low.

    I personally think this sucks, so I don't ever intend to tank in groups. I level my tanking classes exclusively through Squadron Command Missions, FATEs, Beast Tribe dailies, and Trusts. That's just how boomer tanks like us have to roll now.
    (2)

  7. #77
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Necrogen View Post
    Its funny how you have this neat little narrative set up and on the same breath say, you cant say for sure. Thats such a waste of time to even comment if you're going to negate your own point.
    All I said was we can't be sure, which is absolutely correct. I was saying you can't be accused of anything definite, because we weren't there to see what happened. You're the one who reacted defensively to that without even reading what I said. If you act the same way in dungeon groups, well...
    (11)

  8. #78
    Player
    Tavieon's Avatar
    Join Date
    Oct 2021
    Location
    Lominsa
    Posts
    29
    Character
    Tavion Melindor
    World
    Goblin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Katie_Kitty View Post
    Sounds like the group wanted to pull more than one pack. Next time instead of complaining about heals I recommend pulling more.
    Laughable comment. The healer loses tank on a single group pull. OP would have died anyway if he pulled multiple groups.

    I hope stat squish would solve this stupid problem.
    (2)

  9. #79
    Player
    Tavieon's Avatar
    Join Date
    Oct 2021
    Location
    Lominsa
    Posts
    29
    Character
    Tavion Melindor
    World
    Goblin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ronduwil View Post
    I get it because i'm old school. Back when I started, healers healed, tanks set the pace, and DPS DPSed. We're relics now, though. Here's how the etiquette seems to work these days:
    1. Don't tank unless you're fully geared for your level.
    2. When you tank, grab aggro and keep running, grabbing more mobs as you go. Don't stop until you hit a point where you can't grab any more mobs. At that point you can just chill and spam your AoEs.
    3. Keep mitigation up at all times, rotating cooldowns as needed. Don't expect any healing because your healer is going to be mostly DPSing. If your healer is decent, they'll throw an emergency heal on you if you get too low.

    I personally think this sucks, so I don't ever intend to tank in groups. I level my tanking classes exclusively through Squadron Command Missions, FATEs, Beast Tribe dailies, and Trusts. That's just how boomer tanks like us have to roll now.
    Dungeons became faceroll friendly which is why wall-to-wall became a 'standard' approach. In other words, this game(in fact, the other game too) became too easy and fast paced.

    Sure, we can all adopt, I'm a boomer tank, if there's anything like that exists, as well. I do not think current trend (Wall-to-Wall) isn't too bad. But at least people need to communicate each other in a group, not enforcing what they think all over.

    Especially on leveling roulette. People are still leveling, mostly, and some people you get paired with are not as geared top notch for that level nor overlevel that specific instance. You should never push those undergeard(and even learning the specific instance) people into fray.

    I believe we should all blame those stupid meme video makers. Sure, they made revenue with stupid memes, healer not dpsing is a loser. But that kind of video being spread is a venom for the community. Aaaaaand.. YouTube is closing down the downvote... /facepalm
    (2)

  10. #80
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Lexis View Post
    Sounds like you skipped over the post and subsequent discussion. The tank died because they're massively undergeared for the duty and their HP melts within a handful of seconds. They fully admit to this, along with not using cooldowns to even help mitigate the damage, yet it's still somehow the healer's fault for not having split second reaction time to carry a paper tank through the dungeon?

    Healers do want something to heal, something meaningful to heal. They don't want to frantically spam heals on the one tank just to keep them alive through single pack pulls. Not only is that dull, it's incredibly inefficient as well, since they can't even help dps down the mobs.
    Sounds like you skipped over conversation. Min ilv for a duty required was noted as was his death to a single pack of mobs, as was the healer pushing dps when he and others were low health.
    (1)

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