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  1. #1
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by shao32 View Post
    DRK is a simlified WAR with a mountain of fluff oGCD, if WAR is bad DRK is worse overall now more clear that WAR moves to the 60s mark raid buffs with DRK, at least the job have more interesting downtime with Infuriate charges, storm eye management and having 3 charges of onslaught allowing him to have one always ready outside of raid buff if he still need it, DRK just sit there eating grass with soul eater spam and a ocasional bloodspiller while his uncohesive kit refresh his fluff and his MP regens at the stepping on eggs speed.

    WAR may be no really complex and is easy to manage but his kit is one of the most solids we have in terms of design and cohesion, WAR is the arguable one that would need tweaks to make it more interesting, DRK needs a rework on almost everything it have.
    I'm not sure man, Dark Knight has been switching places with Paladin back to back certain Savage fights and it still does in this expansion for having the most disgusting Burst I ever seen.

    Warrior doesn't work with a lot comps DPS wise, useless with Drg, useless with Sch. Warriors problem is literally Inner Release, it's a short big burst and that's it can't do anything else for 90 seconds, sits there doing 1-2-3 with a random FC falling hardcore on DPS. Dark Knight is able to keep consistent damage flowing through and take complete advantage of Chain from Sch. Comps stall 30 seconds on CDs to link up with Dark Knight certain fights for perfect timing earning cooldowns after down time. Don't be so quick to jump the band wagon, Dark Knight is in a lot of speed kills over Paladin for it's burst potential and fight timings, Paladin has flaws needing 35-36 seconds without interruption on every occasion never to happen in order to beat Dark Knight.
    (2)
    Gae Bolg Animus 18/04/2014

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Undeadfire View Post
    I'm not sure man, Dark Knight has been switching places with Paladin back to back certain Savage fights and it still does in this expansion for having the most disgusting Burst I ever seen.

    Warrior doesn't work with a lot comps DPS wise, useless with Drg, useless with Sch. Warriors problem is literally Inner Release, it's a short big burst and that's it can't do anything else for 90 seconds, sits there doing 1-2-3 with a random FC falling hardcore on DPS. Dark Knight is able to keep consistent damage flowing through and take complete advantage of Chain from Sch. Comps stall 30 seconds on CDs to link up with Dark Knight certain fights for perfect timing earning cooldowns after down time. Don't be so quick to jump the band wagon, Dark Knight is in a lot of speed kills over Paladin for it's burst potential and fight timings, Paladin has flaws needing 35-36 seconds without interruption on every occasion never to happen in order to beat Dark Knight.
    Idk if you know the news then, WAR inner release is going to be a 60s coldown now with 3 fellcleaves + beyblade hunga attack as finisher perfect to sync with all the raid buffs any time, yeah the guaranteed crit stuff sucks but at the same time now you have 3 fell cleaves instead of 5 so primal rend since doesn't consume inner release stacks and nascent chaos can be fitted on chain stratagem more easily and get beneficts from it.
    On the down time WAR still have to manage storm eye wich adds GCD variety, have upheaval every 30s, have infuriate wich not all are going to fit on burst windows and onslaugh is 3 charges vs other tanks that have 2 so WAR is still the most movile job on the role since the recast will make you have at least 1 onslaught free for that purpose since it wont fit on raid buffs anyway.

    DRK is based on use all his stuff on raid buffs, all his MP and all his oGCD since plunge, abysal drain, carve and spit, shadowbringer, living shadow, blood weapon and Delirium have a 60s recast (living dead 120 but fit in the same each window) DRK spend his downtime doing absolutely nothing but soul eater an a ocasional bloodspiller and the why this still exist salted earth every 90s.
    considering that DRK doesn't have mechanics to build on with the exception of get the dark arts proc from TBN 1 per 60s since the rest is use on recast and throw all your MP on raid buffs DRK is just all lights and sparkles while in reality you spend most of the time watching netflix until your "random shit go" window come, optimal DRK just sucks.

    Im not going in to speed skills since is not a matter of raw numbers but more about job gampelay design.
    (6)
    Last edited by shao32; 11-20-2021 at 02:36 AM. Reason: Grammar and small corrections.