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  1. #21
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    358
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rinhi View Post
    a SAM loses more potency missing a positional in the long run than a MNK missing one, despite positionals being the MNKs whole gimmick
    https://youtu.be/c1DVwqIHU_I?t=135

    No, blatantly false.
    (2)
    Last edited by Enjuden; 11-17-2021 at 02:02 AM.

  2. 11-17-2021 02:00 AM
    Reason
    double post

  3. #22
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    WHM is the easiest job in the game imo. People think healing is way harder than it is.

    After that, RDM / MCH / DNC.

    DRG for melee, but I would put melees as a bit more difficult than the ranged.
    (0)

  4. #23
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Enjuden View Post
    SAM missing kenki due to the wrong positional adds up a lot over a fight,
    https://docs.google.com/document/d/1...h.jms2756k5sz6

    the stuff on the balance is more in-depth about it
    (2)

  5. #24
    Player
    xxmiamorecadenza's Avatar
    Join Date
    May 2020
    Posts
    647
    Character
    Miawkwa Fletcher
    World
    Golem
    Main Class
    Summoner Lv 90
    MNK.

    I main it in Savage content - it's ez pz.
    (0)

  6. #25
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,035
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Zoaze View Post
    Hello, im new to the game and started a few days ago. I wonder about dps classes with not too complicated rotations which are forgiving for making a mistake. My ADD causes me to sometimes mess up my rotations and stuff. Currently leveling a WM but would like a dps also. Heard that DNC and RDM are the easier ones. anyone got a suggestion?
    easy dps ?
    Try DRG, you turn off your brain and string together two long combo's basically.
    (0)

  7. #26
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    BRD hasn't been mentioned? That's weird to me. BRD is like one step above healer DPS imo
    (1)

  8. #27
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    They're all easy.
    (2)

  9. #28
    Player
    Leonerdo's Avatar
    Join Date
    May 2021
    Posts
    77
    Character
    Leon Daraguin
    World
    Siren
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Rinhi View Post
    SAM missing kenki due to the wrong positional adds up a lot over a fight,
    https://docs.google.com/document/d/1...h.jms2756k5sz6

    the stuff on the balance is more in-depth about it
    I sort of agree.

    I like to think about it like this: Ikishoten is once per minute, and gains you 50 kenki. Your positionals are worth only 40 kenki in the same amount of time, but you're spending a lot more effort to hit 8 positionals than to hit one button for Ikishoten. So if someone is new to SAM and needs to cut something out to make it manageable/easier to learn, it should definitely be positionals. They aren't worth worrying about until you've mastered all the other buttons on your kit (aside from Third Eye, maybe).

    But definitely don't ignore positionals forever. They're worth a small but significant amount of DPS. If you're not busy doing other mechanics, there's no reason to leave that DPS on the table.
    (1)

  10. #29
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    358
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rinhi View Post
    SAM missing kenki due to the wrong positional adds up a lot over a fight,
    https://docs.google.com/document/d/1...h.jms2756k5sz6

    the stuff on the balance is more in-depth about it
    The math is LITERALLY on the video link and you're still pushing blatantly false information on samurai losing a lot. Holy moly. Nobody's saying that not hitting positionals is good. You could literally click something and see the numbers right in front of you and you're STILL going 'Yea, nuh, monk loses less '

    If you're trolling, congrats you won.

    Edit: You know what. I'll just put it here.

    (1)
    Last edited by Enjuden; 11-17-2021 at 07:50 AM.

  11. #30
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Enjuden View Post
    The math is LITERALLY on the video link and you're still pushing blatantly false information on samurai losing a lot. Holy moly. Nobody's saying that not hitting positionals is good. You could literally click something and see the numbers right in front of you and you're STILL going 'Yea, nuh, monk loses less '

    If you're trolling, congrats you won.

    Edit: You know what. I'll just put it here.

    No, what you've got is anecdotal data gathering with some conclusions drawn from that data. He only did one run each for both positionals and non-positionals as well; take into account gear levels of the jobs are not equal too. This leads to little oddities like Monk doing less DPS even with positionals than all the other DPS, and subjects the data heavily to critical hit RNG and direct hit RNG. The best thing he could have done would have been to post those percentages as well for full visibility...that and maybe run the trial more than once. The study is admirable but extremely flawed.

    1:53: "Take into account I only did one run for each job so the numbers can be a little bit skewed depending on, again, that crit luck."

    If we take the data to be accurate, then on top of the raw numbers we should have also had percentage comparisons, which if we put those together we get:

    MNK: 86% w/out positionals
    SAM: 98% w/out positionals
    NIN: 96% w/out positionals
    DRG: 98% w/out positionals

    Of course, all that is predicated as well on these being three-minute limited trials.

    Monk as the odd one out at 86% damage without positionals, assuming the same level of skill and crit/dh rng affected all four jobs. Which we know by default are problems his study was subject to by his own outlined terms. With that said, their core argument "SAM loses more than MNK" still doesn't pan out.

    What they presented, however, is math. Kenki = Potency is not something that's going to change with trial count. Converting a potency per kenki amount into a potency gain per minute amount is math. Potency gain per minute is not something that's going to change by trial count. What they should have done to support their position, because it's not one I think I fully agree with either, is post both the potency lost / minute of not doing positionals for both Samurai and Monk.
    (3)

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