I have not laughed this hard for a while, thank you.https://www.youtube.com/watch?v=omDfsvFgxlY
"what if FFXIV had proximity chat" Warning, coarse language.
But damn funny and wayy too true.
I do not want voice chat in game, if you wanna talk to people there's plenty of solutions that are free and easy to use.
I don't get why people are so adamantly against it. As if you'd get forced. Savage also got implemented and nobody gets forced to do that either. Same with Ocean Fishing, big job gauges, glam... Options are options because they are optional.
Ocean fishing lets people quickly level up their fishing gatherer and is pretty easy to access.
Savage fits anyone who's any kind of hard core in a game.
Glam is for anyone who wants to be fabu/is a collector, same for many other items.
A lot of people just don't see any point in having 'chat bubbles' and think it would be a waste of resources. I've played a few games where you could only talk in chat bubbles, and it was a HUGE eye sore in seeing who said what/keeping track of it and I personally don't think it'd be a good usage of their time to add (I actually think it's the worst kind of system to have players chat in any game)
Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots
Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV
Gpose stickers say hiOcean fishing lets people quickly level up their fishing gatherer and is pretty easy to access.
Savage fits anyone who's any kind of hard core in a game.
Glam is for anyone who wants to be fabu/is a collector, same for many other items.
A lot of people just don't see any point in having 'chat bubbles' and think it would be a waste of resources. I've played a few games where you could only talk in chat bubbles, and it was a HUGE eye sore in seeing who said what/keeping track of it and I personally don't think it'd be a good usage of their time to add (I actually think it's the worst kind of system to have players chat in any game)
It's kinda funny how people always say stuff like "more options are always good" except when it's a niche thing, then suddenly everyone screams waste of resources as if the game would go bankrupt if it were implemented. Literally no one would force you to do, have, or use anything, it's called an option for a reason
Last edited by Allegor; 11-19-2021 at 07:58 AM.
I the RP group I followed here bounced off this game so hard because trying to follow a conversation in /say is a disaster. The IG chat client is one of the slower ones I've encountered, the customization is on the poor side, the lack of addons makes fixing either of those impossible without breaking the ToS, and it fights you if you dare attempt to scroll back to see something you missed.As for chat bubbles, I actually don't see a point to them for RP as RP is (from my own experience) usually more in /em or /party and not /say. Speech bubbles would include the actions in them which would look awkward above a characters head. Either way, if optional then it being added would be fine, but I wouldn't be using it as someone on a busy server.
For the record, I find chat bubbles just as hard to follow and there's no such thing as "scrollback" for those.
As you mentioned much RP is done in /p or /fc just to filter the noise down to a manageable level. The knock-on effect is that RP here tends to be very insular. Chat implementations are a key feature for RP. One that's not fit for purpose isn't exactly "RP Friendly" in the least.
And single character only.
Last edited by GeminiReed; 11-19-2021 at 06:49 AM.
Chat bubbles are essential for having context on where a person is. It would be like having people IRL talking and you having no idea where they are. Just voices.
I can't say I'd ever use speech bubbles, but I wouldn't mind if they were included as long as I could turn them off. In game voice, on the other hand, is a definite no from me. There are multiple free options out there that would undoubtedly be better than anything SE could build into the game, it could create situations where people feel forced to use voice comms where voice comms aren't necessary. Perhaps most importantly, though, it would just create a new thing that SE would need to build, update and monitor the usage of.
Chat bubbles are trivial to implement. They're not missing because of "too much resource".
It's technically already possible to see what the so called "busy" worlds look like with them too, actually. And people who post they'd fill their screen really have no idea what they're talking about. People simply do not use the in-game chat in public that much for anything but emotes.
Doesn't the game already have a basic implementation of chat bubbles? You see NPCs using them all the time. Although I suppose there'd need to be some kind of management for excessively large text strings. It could easily be a client-side toggle, and even in a city with a load of shout chat going on, you're only going to see messages from people close to you anyway.
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