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  1. #1
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kalaam View Post
    I mean, some of the old jobs like Dragoon got some nice visual updates on some skills.
    Sure but they still feel like they have some left-overs like Vorpal Thrust.
    And MNK still has the same combos we've had since ARR they look rly outdated imo especially stuff like Bootshine, True Strike and Snap Punch.
    Demolish and Dragon Kick should be the standard and even then I think they still feel a bit old.

    Reaper is just fresh all-around, when I watch them in action they do look significantly more modern than the rest.

    I rly like what I've seen for the MNK rework but updated combos was one of my first wish for this reason.
    It's what you do most of the time and it just looks and feels old.
    (2)

  2. #2
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    New jobs are flashier to draw in players to try out the new jobs. Updates to current jobs are only reflected in the upgraded skills. Monk is one of those jobs that is very outdated much like Bard is before upgrades. You could argue Bloodletter still looks lame as hell.

    Reaper and Sage animations are top level.
    (0)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by MagiusNecros View Post
    New jobs are flashier to draw in players to try out the new jobs. Updates to current jobs are only reflected in the upgraded skills. Monk is one of those jobs that is very outdated much like Bard is before upgrades. You could argue Bloodletter still looks lame as hell.

    Reaper and Sage animations are top level.
    Yeah I hope they consider updating us in the future.
    It's pretty insane looking at the footage from the media tour just how flashy Reaper is.

    Every animation feels top tier and incredible.
    (1)

  4. #4
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Where will the reaper quest start? What zone will I have a que for teleporting to?
    (0)

  5. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Drkdays View Post
    Where will the reaper quest start? What zone will I have a que for teleporting to?
    Ul'dah.

    https://ffxiv.consolegameswiki.com/wiki/Reaper
    (3)

  6. #6
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    A lot of guesses about dark knights swapping over isn't totally unfounded. Reaper looks like it'll be more fun to play and I've been tanking since HW so it'll be nice to try something new. I also play Reaper in Guild Wars 2 and there's surprisingly quite a few similarities such as the shroud form and the shadowstepping
    (6)

  7. #7
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I've already decided I'm maining Reaper because it just SPEAKS to me. So much so I've capped Poetics, Allegory, Revelation and have full 72, 74, 76, 78, 80 gearsets ready to go for launch. And plan to spend an hour or two labbing out the class and putting all the HW, SB, ShB sidequests I've skipped to powerlevel Reaper casually before taking it to Bozja to get to 80 stress free then play the MSQ and easily get to 90. Very excited for the job. With Sage and Summoner as subs.

    The true Dark Knight experience is upon us.
    (6)

  8. #8
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I just have the same hotbar and hud for everything and try to make it as identical as possible.
    Obviously that's not possible 100% but I try and have it make logical sense and match similar abilities.
    (7)

  9. #9
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kolsykol View Post
    I just have the same hotbar and hud for everything and try to make it as identical as possible.
    Obviously that's not possible 100% but I try and have it make logical sense and match similar abilities.
    Isn't this what everyone does? xD
    (6)

  10. #10
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    What if the reason why we get Soulsow and all these changes to ranged skills on melee jobs is because Endwalker's encounter design ends up having a lot of instances to get out of range for a lot of AoEs on the boss? I mean, RPR has a lot of mobility between jumping in and out, RDM has 2 charges on mobility, NIN has a couple more gap closers. MNK has multiple stacks of thunderclap, and it's purely close ranged DPS job.


    Quote Originally Posted by Drkdays View Post
    Isn't this what everyone does? xD
    Can Confirm.
    (1)

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