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  1. #1
    Player
    Hiragawa's Avatar
    Join Date
    Oct 2013
    Posts
    87
    Character
    Quin'ra Polaani
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LalafellDown View Post
    I hope the devs bring down the combo spread with so many combos to maintain and position requirements added on top of that. Maybe they could remove the positional requirements or perhaps merge the some of the combos into one key press like the solo instance we have.
    Like we all told you in your own thread, beyond not needed.
    (8)

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    Because the rotation isn't 1-2-3, you fill your meter so quick it's almost always closer to 1-2-3-4-1-2-3-5 (without the finishers actually having a fixed step unlike DRG) with plenty of double positionals, burst combos and the buff upkeep sprinkled in.
    It’ll be a long time before I’m lv90 on a job I don’t intend to main, but look forward to the full analysis, just wish it was so bare bone for a large portion of the content. Guess that’s the evil of these late as hell jobs in expansions, wonder how bad the lv80 jobs will be
    (0)

  3. #3
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hiragawa View Post
    Like we all told you in your own thread, beyond not needed.
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    (1)

  4. #4
    Player
    Hiragawa's Avatar
    Join Date
    Oct 2013
    Posts
    87
    Character
    Quin'ra Polaani
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LalafellDown View Post
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    No they won't. No they don't. And as I told you in your thread, if *you* need to stop your rotation to position, that's a you problem. It has nothing to do with the class.
    (13)

  5. #5
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LalafellDown View Post
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    Please stop.
    (11)
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          (¸.·'* ☆

  6. #6
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LalafellDown View Post
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    I agree with getting rid of positionals and SE continuing to dial back on them is a good sign.

    I genuinely thought this would be the expansion where they *finally* got rid of them. Hopefully next expansion.
    (7)

  7. #7
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    It's almost like the game has 2.5s GCD exactly for that..? Reaper needs "streamlining" the least of all, you even have full control when to proc your positionals unlike every single other melee class.

    Honestly between that and stuff like "Dark Knight delirium needs to be even simpler!" I'm not sure if you are a troll or not.
    (4)

  8. #8
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I'll be a BLM player til I die but I really enjoyed leveling Reaper to do the melee DPS role quests with and am sure to at least take it for a spin through occasional EXDRs and such. It's a very fun and well-designed job, and it's interesting to see how varied the experience can be given that there isn't a single randomized element anywhere in the kit.
    (1)

  9. #9
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    I like RPR because it starts at level 70 and is the fastest way for me to get the Melee DPS Role Questline done.
    (0)
    The menacing aura of every Lalafell.

  10. #10
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    I planned to stick with Red Mage this expansion but Reaper is so much fun and does so much more damage. I'm normally not a fan of melees. Although I did like Samurai due to it being simple.
    (0)

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