Page 20 of 23 FirstFirst ... 10 18 19 20 21 22 ... LastLast
Results 191 to 200 of 230
  1. #191
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    It's almost like the game has 2.5s GCD exactly for that..? Reaper needs "streamlining" the least of all, you even have full control when to proc your positionals unlike every single other melee class.

    Honestly between that and stuff like "Dark Knight delirium needs to be even simpler!" I'm not sure if you are a troll or not.
    (4)

  2. #192
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I'll be a BLM player til I die but I really enjoyed leveling Reaper to do the melee DPS role quests with and am sure to at least take it for a spin through occasional EXDRs and such. It's a very fun and well-designed job, and it's interesting to see how varied the experience can be given that there isn't a single randomized element anywhere in the kit.
    (1)

  3. #193
    Player
    Hiragawa's Avatar
    Join Date
    Oct 2013
    Posts
    87
    Character
    Quin'ra Polaani
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LalafellDown View Post
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    No they won't. No they don't. And as I told you in your thread, if *you* need to stop your rotation to position, that's a you problem. It has nothing to do with the class.
    (13)

  4. #194
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LalafellDown View Post
    They will in the future, having to focus so much attention on the skills hot bar and not watching the action is overwhelming. When using AOE cone attacks forces you to stop your rotation and move in position just to hit all targets. I think removing the positional requirements would welcome even more people to the class.
    Please stop.
    (11)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
          (¸.·'* ☆

  5. #195
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    I like RPR because it starts at level 70 and is the fastest way for me to get the Melee DPS Role Questline done.
    (0)
    The menacing aura of every Lalafell.

  6. #196
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    I planned to stick with Red Mage this expansion but Reaper is so much fun and does so much more damage. I'm normally not a fan of melees. Although I did like Samurai due to it being simple.
    (0)

  7. #197
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rainor View Post
    So does anyone else not like how Reaper sprints when their weapon is drawn? It looks like you got a square gait going. small gripe but still.
    if you hate that, you'll especially hate how the weapon drawn animation looks if you take fall damage and maintain forward movement.
    you're sideways running on air for a bit.
    (0)

  8. #198
    Player
    Lycati's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Little Voidling
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Wyssahtyn View Post
    feel like death's design could benefit from being part of the job gauge as a timer like nin's huton or drk's darkside. though maybe it's part of the death gauge? haven't unlocked that yet.
    I don't know if anyone addressed this yet, I went a few pages after and didn't see it quoted. The barrier with adding it to the job gauge is the fact that it isn't a self buff, but a debuff on what we're targeting. I don't quite know how their in-game engine works, but it's possible that they can't base UI elements on what we're targeting.

    I do think it'd be nice, but I don't know if doable.
    (0)

  9. #199
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hiragawa View Post
    No they won't. No they don't. And as I told you in your thread, if *you* need to stop your rotation to position, that's a you problem. It has nothing to do with the class.
    Just my suggestion, I hear MNK has no positional requirements which is exciting news. I can’t wait to play that class, but I never had a positional problem with monk mainly because their rotation was so smooth.
    (0)

  10. #200
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,093
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LalafellDown View Post
    Just my suggestion, I hear MNK has no positional requirements which is exciting news. I can’t wait to play that class, but I never had a positional problem with monk mainly because their rotation was so smooth.
    They have 2, just like RPR and every other melee but DRG.
    (1)

Page 20 of 23 FirstFirst ... 10 18 19 20 21 22 ... LastLast