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  1. #11
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Soukyuu View Post
    Agreed on a radial menu.
    Thing is, I don't think they will implement this since they are fixed on having the same UI on each platform.
    There isn't any reason why the radial menu wouldn't work on both platforms, though?
    (0)

  2. #12
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dreamer View Post
    There isn't any reason why the radial menu wouldn't work on both platforms, though?
    ....I guess that's true. Personally, a radial menu on keyboard and/or mouse just feels weird. I know it would work as well, probably, but i can't get use to that idea.

    So.. let's just say I agree on a radial menu for gamepads?
    (0)

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  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Wisconsin
    Posts
    33
    Quote Originally Posted by Dreamer View Post


    I support this. I'd like to see a radial menu similar to Neverwinter Nights 1 (the one released around 2002). Basically you press the and hold the attack button down(preferably a shoulder button so that both thumbs are left free) on your game pad. A 10-entry circular pinpinwheel pops up, and you can use your camera analog stick to move to the entry that's in the direction you press in. Once it's highlighted, let go of your attack button and it'll choose that attack and execute it. If it's a spell, it'll take you to the single/aoe selection as normal.

    Something like this:


    I hope that makes sense.
    EXCELLENT. I actually thought of this before. would be a good improvement. Secret of mana anyone?
    (0)

  4. #14
    Player

    Join Date
    Mar 2011
    Posts
    174
    You can use a radial menu with a mouse pretty easily, and if you prefere using the keyboard, you can still map the ability slots to keys.

    A good gamepad UI can be used with mouse/kb as well.
    (0)

  5. #15
    Player
    Tahlia's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Tahlia Valiri
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    A radial menu system for gamepad and mouse does indeed sound like a great idea. It would make actions more compact yet highly accessible.

    Perhaps such a method could be considered for other ingame menus as well.
    (0)

  6. #16
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    It would certainly be unique in MMOland.

    I get tiggles just thinking about seeing in-game.
    (0)

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