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Thread: Puppetmaster

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  1. #1
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    The issue is that what you want falls into the limited job categorie.

    So either they make it a limited job with all the proper fantasy around it sg the cost of not being usable in current content, or they make a fake similinlike RDM for instance which can do current content.

    By that I mean, ff14 RDM is a red mage just in visual, (white and black offensive magic). It has 1 heal ... For the sake of having it and can spam rez.. but usually RDM are much more versatile. They can dps and heal. Ff14 RDM can dps and rez... And maybe do a bit of single target heal for emergency.... But beside dungeon and Ex trial you're not gonna keep more than 1 person alive with vercure..
    RDM is a DPS, and nothing more (fine rez is useful). And it is a main job because they cut all the white magic aspect of it, beside the offensive spell

    So compromise has to be done somewhere. For BLU they went full fantasy route and made it limited. I believe they'll do the same for Beastmsster and Puppeteers. But if they don't, well don't expect much beside cool visual. It will be 24 skills with a fixed rotation and that's it.
    (4)

  2. #2
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sylvain View Post
    The issue is that what you want falls into the limited job categorie.

    So either they make it a limited job with all the proper fantasy around it sg the cost of not being usable in current content, or they make a fake similinlike RDM for instance which can do current content.

    By that I mean, ff14 RDM is a red mage just in visual, (white and black offensive magic). It has 1 heal ... For the sake of having it and can spam rez.. but usually RDM are much more versatile. They can dps and heal. Ff14 RDM can dps and rez... And maybe do a bit of single target heal for emergency.... But beside dungeon and Ex trial you're not gonna keep more than 1 person alive with vercure..
    RDM is a DPS, and nothing more (fine rez is useful). And it is a main job because they cut all the white magic aspect of it, beside the offensive spell

    So compromise has to be done somewhere. For BLU they went full fantasy route and made it limited. I believe they'll do the same for Beastmsster and Puppeteers. But if they don't, well don't expect much beside cool visual. It will be 24 skills with a fixed rotation and that's it.
    RDM has been pretty well received though. To myself and others it is a red mage in the sense of 14's world. It uses white magic (earth, aero, holy, cure, and raise), black magic (fire, thunder, and flare), and utilizes sword attacks. I do wish there was more melee gameplay to it but it does fit the definition of red mage.

    To those of us against limited jobs, yes there's blue mage content in the game but we still desire there to be a proper job we can play the game with in the same manner as we can with the combat jobs. We understand that some things will have to be changed but still desire that core fantasy of the jobs. I'm assuming this point will fall flat in your eyes but that's the same with the point you are making.
    (4)