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  1. #1
    Player
    Aron73's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    126
    Character
    Athmahs Vann
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Izscha View Post
    huh, i dont know why you do say stuff like this while you obviously dont have experience on either of those as you said below, you dont know a job until you have its full kit, so you're the one in a bubble not him.
    I'm sorry I did step on anyone's toes but that's just my opinion
    (1)

  2. #2
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Tiny creature discovers that big sword is very big and goes on a rampage unburdened by tiny shield and 1 handed sword.
    (Also because greatswords are great)
    (2)

  3. #3
    Player
    Aron73's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    126
    Character
    Athmahs Vann
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Thank you all for sharing your view of your experiences with the Dark knight! I agree with all of you and to you who asked about the storyline for the Dark Knight?
    Here is what I see when it comes to most jobs, you can play.
    Hi, I'm the warrior of light. I'm the good guy who will punish anyone that hurts you or any citizen of Eorzea.
    Now Dark Knight. I'm The warrior of light. I will kill anything that comes in my way for saving the people of Eorzea. It doesn't matter how big you are because my Sword is larger than you and will not only straight up kill you but make you suffer before you begin me for the deliverance of this star!
    (1)

  4. #4
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Well, healing the Tanks....

    I vastly prefer healing Warriors. Dark Knights give me nightmares when I'm healing.
    (1)

  5. #5
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Living Dead sux
    (8)

  6. #6
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tranquilmelody7 View Post
    Living Dead sux
    Seriously. I can't believe it's going into 6.0 completely unchanged.
    (4)

  7. #7
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    And it will stay unchanged, because it's a damn good CD.
    (1)

  8. #8
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Izscha View Post
    And it will stay unchanged, because it's a damn good CD.
    Said no one ever. 10s window to proc, and then you have 10s to be healed to 100% or die instantly. If you get 100%'d too fast, it could kill you due to the mechanic you're trying to cheese. If you don't get 100%'d in time, you die anyway. It's horribly designed, and could be a lot better. An example of how it could be better...

    Once your HP hits 0, it's locked to 1 instead for WD's duration with you gaining stacks per attack you do. Every stack will heal you by 20% at the end of WD's duration, and during WD you can't be healed or take damage. When WD hits 0, you immediately get the healing from those stacks with a half second extra invuln as well. This allows the server to push the healing through BEFORE any damage that would take place at that moment. This also turns Living Dead from the worst Invuln in the game into one that requires the DRK themselves to help lift themselves out of danger. If they use just GCDs for this, you can bring yourself up by 60% HP.

    That is an example of how they can make LD better. But right now it's not worth using right now, nor ever outside of a premade group, compared to the other tank invulns which you can pop in pugs without problems.
    (2)

  9. #9
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Said no one ever. 10s window to proc, and then you have 10s to be healed to 100% or die instantly. If you get 100%'d too fast, it could kill you due to the mechanic you're trying to cheese. If you don't get 100%'d in time, you die anyway. It's horribly designed, and could be a lot better. An example of how it could be better...

    Once your HP hits 0, it's locked to 1 instead for WD's duration with you gaining stacks per attack you do. Every stack will heal you by 20% at the end of WD's duration, and during WD you can't be healed or take damage. When WD hits 0, you immediately get the healing from those stacks with a half second extra invuln as well. This allows the server to push the healing through BEFORE any damage that would take place at that moment. This also turns Living Dead from the worst Invuln in the game into one that requires the DRK themselves to help lift themselves out of danger. If they use just GCDs for this, you can bring yourself up by 60% HP.

    That is an example of how they can make LD better. But right now it's not worth using right now, nor ever outside of a premade group, compared to the other tank invulns which you can pop in pugs without problems.
    If you need to pop an invincible move during anything outside savage / ultimate, you got bigger problems than "muh LD bad".
    They wont balance things for casuals or low skills players, LD is an amazing CD for any raid content and you can cheese a lot of stuff with it and it's pretty strong overall and that's exatly why over the years minus 1-2 Qol stuff the thing never changed and it does not need to change.
    The devs rightfully doesn't care if you die of LD in raid 24 or dungeons, it's not meant to be used here.
    (1)

  10. #10
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Izscha View Post
    If you need to pop an invincible move during anything outside savage / ultimate, you got bigger problems than "muh LD bad".
    They wont balance things for casuals or low skills players, LD is an amazing CD for any raid content and you can cheese a lot of stuff with it and it's pretty strong overall and that's exatly why over the years minus 1-2 Qol stuff the thing never changed and it does not need to change.
    The devs rightfully doesn't care if you die of LD in raid 24 or dungeons, it's not meant to be used here.
    No, it really isn't. With all the Invulns now getting the 10s treatment, it's now objectively the worst.

    GNB? Use it, HP to 1, 10s for the healers to heal you up, easily done regardless of pugs or static.
    WAR? Use it, HP won't fall beneath 1, 10s for the healers to heal you up while you can also heal yourself up loads with all the HP healing abilities you get.
    PLD? Use it, just a straight 10s invuln, no worries for anybody involved.
    DRK? Use it, you have to wait 10s in the HOPES that your HP hits 0, meaning if your healers/co-tank don't catch it or you don't announce it in 3rd party comms, it may get missed and get wasted. If it does proc, your healers now have 10s to heal you to 100% health, but you have no damage invuln making it hard to keep track of. If they remove it too early it's wasted for any future attacks you want to invuln which may result in your death, if they do it too late you'll die, and instants have a delay to the heal.

    Right there, you can see it is the WORST "death cheat" in the game due to how it works. It can not go off at all, you can not get healed in time, you can get healed too early, all of it can result in its failure. It is the ONLY one of the 4 to have this problem. It is objectively the worst, PERIOD. PLD's have the best due to them just negating everything with no down side.
    (6)

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