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  1. #1
    Player
    kekebear's Avatar
    Join Date
    Nov 2021
    Posts
    8
    Character
    Clairia Moonsinger
    World
    Exodus
    Main Class
    White Mage Lv 63

    Coffee Buscuits on steroids; a gil making method causing housing problems

    There is a gil generating methods named by those who know it - and I'm not even kidding here - Fight Club. Those who know of this method don't want it to become too widespread, and for good reason, because it might get nerfed.

    I'm posting it here because I think it's incentivizing people to hoard a large amount of housing. There are people on certain discords bragging about their multi gil cap wealth and the 2-3 digit number of plots they own, almost on a daily basis. Now if SE could at least take away the passive gil making capabilities of housing, it might allevate the housing problem, and fight inflation with one stroke.

    EDIT: Wow the flight club members sure are quick to denounce this. They are saying this might not be that worthwhile to the average player having access to one fc house, and they are right to a certain degree. The point of this post is that it's a very lucrative method when scaled, by hoarding a lot of houses; this gil making method directly incentivize and support those that sit on a large amount of housing. But don't just take my word for it, here are some endorsements from some flight club members: https://imgur.com/a/u213pGX

    EDIT2: Why this getting nerfed is a good thing for everyone save for a select few - https://forum.square-enix.com/ffxiv/...=1#post5706104


    How to 'easily' make gil with submersibles

    I put 'easily' in quotes because the barrier of entry to this method is fc housing. But the pay off is 300~500k gil per day (RNG dependant), and the maintenance would just be sending 4 subs out every 2 days; very minimal.

    The Setup

    The setup may looking daunting but you only have to do it once for each fc and it all pays off in the end. I won't go in too much detail, but the gist is:
    1. This is the most difficult part - come in posession of a fc housing. Doesn't matter the size, and build a workshop.
    2. Ignore airships and rank up your submersibles to 90. You can look up guides on how to do that most efficiently.
    3. For each sub, you want a final build of: Modified Shark Hull, Coelacanth Stern, Modified Shark Bow, Modified Shark Bridge (this is just one of the viable builds)

    Raking in Gil Every 2 Days
    • Send your submersibles out to Deep-Sea Site: Unidentified derelict -> The Wreckage of Discovery I -> Concealed bay -> The Wreckage of the Headway
    • With the above build, the trip would take 1d22h at max rank
    • The four sectors above all includes salvaged jewelry (vendors for 8000-13000 each) and the Extravagant versions (vendors for 27000-34500 each) in their loot table
    • When sub comes back you vendor the loot and get gil. No need to repeatly craft/turn in a quest or deal with the marketboard, just vendor the stuff!
    • Loot is RNG dependant, but on average this generates 100k gil per sub per day, which amounts to 400k gil per day, per fc workshop, for very minimal work aside from the setup.
    (19)
    Last edited by kekebear; 11-13-2021 at 12:59 AM.

  2. #2
    Player
    kekebear's Avatar
    Join Date
    Nov 2021
    Posts
    8
    Character
    Clairia Moonsinger
    World
    Exodus
    Main Class
    White Mage Lv 63
    How this contributes to housing problems

    For most players, we just want one plot for our own enjoyment, maybe one more for your fc if you lead one so you can provide a home for those without a plot.

    Now aside from flipping houses for massive gil gains, even just sitting on a plot will generate significant amount of gil almost passively. This incentivizes those people to own double to triple digit plots, with most of them being fc housing.

    In the current system, each service account can own 9 plots per world (1 personal + 8 fc), that amounts to 72 plots per service account per data center. Since they are just generating gil with the plot (and later to flip/upgrade), it doesn't even have to be in their home world. So just 1 service account allows you to hoard 72 plots for gil making from those that might just want a home.

    Thus there are people growing gil-wealth with their plots, and use those wealth to buy up more plots, injects a significant amount of gil into the game, contribute to inflation, drive up the player resale market, and here we are today. They aren't all of the problem (perhaps not even 50%), but they are a significant contributing factor.

    What I hope to accomplish with this post

    I wish to let everyone know of this method so at least information-wise everyone is on level ground.

    Just like coffee biscuits, with widespread "abuse" hopefully Square Enix would take notice and finally nerf the vendor price for the salvaged jewelry. If workshops stop making gil, it would incentivize the hoarders to sell their plot, driving up supply and driving down price. At least until Endwalker where (hopefully the new fc member cooldown is long) it'd be almost impossible to sell, and we may see more auto-demos pop up.

    And if it remains unnerfed, then at least we all get to make some gil.
    (15)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I mean, even on a slow day I can usually make 100k+ if I try hard enough. Or even if I don't try at all. I don't even have an FC house or workshop either. I don't think these are really to blame. Nerfing gil in various places won't solve the actual problems regarding housing. It runs deeper than that.
    (18)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vahlnir View Post
    I mean, even on a slow day I can usually make 100k+ if I try hard enough. Or even if I don't try at all. I don't think these are really to blame. Nerfing gil in various places won't solve the actual problems regarding housing. It runs deeper than that.
    I think the problem comes when you multiply it by all those FCs who own entire wards. Sure 1 house of 4 subs isn't much, but 27 houses times 4 subs generates a lot of gil
    (14)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I think the problem comes when you multiply it by all those FCs who own entire wards. Sure 1 house of 4 subs isn't much, but 27 houses times 4 subs generates a lot of gil
    I guess that is fair, yeah. But still, gil isn't the issue. Or at least it's not the biggest one.
    (8)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Ah, so that's what really goes on inside those ghost RP villages taken up by 30 copies of the same FC.
    (2)

  7. #7
    Player
    kekebear's Avatar
    Join Date
    Nov 2021
    Posts
    8
    Character
    Clairia Moonsinger
    World
    Exodus
    Main Class
    White Mage Lv 63
    Quote Originally Posted by Vahlnir View Post
    I guess that is fair, yeah. But still, gil isn't the issue. Or at least it's not the biggest one.
    You're right of course. There isn't nearly enough housing supply for all the players in the worlds. However it should at least be better and more comforting to know that most houses are enjoyed by regular owners, and not people who sit on empty houses to generate gil.
    (6)

  8. 11-11-2021 04:42 AM

  9. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Vahlnir View Post
    I mean, even on a slow day I can usually make 100k+ if I try hard enough. Or even if I don't try at all. I don't even have an FC house or workshop either. I don't think these are really to blame. Nerfing gil in various places won't solve the actual problems regarding housing. It runs deeper than that.
    Seriously.

    Retainer Ventures + selling daily map + daily crafting beast tribe + expert roullette + 6 crafting leves is easily 200K+ a day doing next to nothing.
    (9)

  10. #9
    Player
    DenL's Avatar
    Join Date
    Oct 2016
    Posts
    3
    Character
    Denny Lexville
    World
    Behemoth
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Deceptus View Post
    Seriously.

    Retainer Ventures + selling daily map + daily crafting beast tribe + expert roullette + 6 crafting leves is easily 200K+ a day doing next to nothing.
    List 5 activities taking hr+ combined
    "doing next to nothing"
    (25)

  11. #10
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    Only slightly related to this post but I kinda wish they would add the workshop access to apartments as an extra room you can buy and access through the apartment building entrance thingy. Right now only a very small subset of people even have access/interact with that system and it seems like such a waste.

    Thought about a greenhouse for gardening but the new island thing might provide that for everyone anyway.
    (4)

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