Generally, if I don't regret giving them my dance partner status, they get the comm.
Generally, if I don't regret giving them my dance partner status, they get the comm.


As a DPS main myself, I'll admit that the other DPS is usually my default comm target regardless. Unless the tank or healer goes above and beyond, or is a sprout on their first time, I'll almost always go DPS for my commendation.

If there's another male roe, then they get my comm regardless of what role they are or how well they played. We broes have to stick together.
If there are no broes, then I just give to a scantily-clad guy, whoever has the most eye-catching name, or the sprout who died 1000 times but was trying their hardest.
I usually run as the healer or the tank, and I don't commend the support roles until they really stood out. My criteria for which dps gets the comm goes as follows:
* Performed well in the instance. If they are new, they listened to direction or were quick to learn.
* Threw a funny Bloodborne reference at me. Points are deducted if they throw a "It would please me to use the doll." No. Bad. This stopped being funny five years ago. You actually get anti-comms for this (I will find a way to make you die).
* Were generally pleasant and funny. Talking in a dungeon is actually a huge plus for me, and if you have a good attitude that really stands out to me. I don't even care if you ate every AOE in sight, if you are just a fun person to have in the party then you get that headpat.
As long as other DPS performs above average level then they'll get my Comm.
Now what is above average ?
Do proper Rotations both ST and AoE , no need to optimize every ogcds, that would be asking too much.
Do positional right as melee, stay within Range as Ranged for buffs or healing circle.
That's it, you're already above average player.




Did they say hello back to me, or otherwise communicate during the run?
Yes? -> prolly a com
I generally commend in the following order:
1 - Someone who made the dungeon fun and entertaining, even if they weren't a great player.
2 - First timers and sprouts.
3 - Someone who was REALLY good at their job.
4 - DPS
5 - Healers
6 - Tanks
7 - Whoever is still left after the rest of the party insta-leaves before I can even click a name.
if im the healer or tank i will give it to the healer or tank. if im a dps i will give it to the other dps. it will be influenced how they play. if they are too bad or somebody was really great.
if its hard to decide i tend to give it to the one who said a greeting. basic manners are in every kind of society important.
i dont look if someone is a sprout or not, they too have to earn it.
For comm criteria in dungeons I use this:
If arrive at last dungeon boss within 10-15 minutes (barring dungeons with intrusive progression such as Bardam's Mettle) comm goes to DPS, tank, healer or no one in that order. If last boss is not reached within 10-15 minutes, no comms.
If I have to decide between 2 DPS I comm the one that didn't die. If neither of them died I comm the one that stayed 2nd on aggro list for the majority of boss fights.
If both DPS don't meet this criteria I go to comm Tank if they did wall to wall pulls while using their cooldowns, or if the healer died and couldn't be rezzed and tank managed to stay alive till boss is killed.
If DPS and Tank don't meet this criteria, I go to comm Healer if they healed via oGCDs and conributed to DPS, but get instant disqualified if I see them casting Cure/Physick/Benefic or if they let people die from unavoidable mechanics such as raidwides (if the DPS/Tanks weren't collecting vuln stacks) or cleansable Dooms.
For Trials/Alliance/Normal Raids I don't give comms because the minimal required contribution per player is so low that you are expected to meet it.
For EX/Savage/Ultimate I go with static, so can't comm.
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Seriously, I feel like this is a lot of people's criteria for a commendation actually.


