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  1. #91
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    Kaoru_Nagisa's Avatar
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    Quote Originally Posted by SturmChurro View Post
    I still need to do that moogle tome event, to get that jacket (just to have it). I'll probably get to it at some point. As far as games are concerned, I've been playing Neverwinter Nights EE, and may or may not move onto the second if I still have time. Otherwise, maybe BG1 instead. I'd like to play BG3, but that thing is still in early access. Endwalker wasn't the only thing I was anticipating that got delayed that was supposed to come out around this time of the year, but at least it's still coming out relatively soon.
    To me, BG3 doesn't really have the same vibe and playstyle that made BG1 and 2 so fun, tbh. I don't really have high hopes for it as a BG sequel - on its own as a D&D game? Eh, sure. But the direction Larian's taking it is very far removed from the older D&D games, and even more modern (and more faithful) renditions like Pathfinder's Wrath of the Righteous or Pillars of Eternity. It feels more like I'm playing a reskinned Divinity entry than a Baldur's Gate game, and that'd be great if that was what I wanted... but it isn't, lol.
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    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  2. #92
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    SturmChurro's Avatar
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    Quote Originally Posted by Kaoru_Nagisa View Post
    To me, BG3 doesn't really have the same vibe and playstyle that made BG1 and 2 so fun, tbh. I don't really have high hopes for it as a BG sequel - on its own as a D&D game? Eh, sure. But the direction Larian's taking it is very far removed from the older D&D games, and even more modern (and more faithful) renditions like Pathfinder's Wrath of the Righteous or Pillars of Eternity. It feels more like I'm playing a reskinned Divinity entry than a Baldur's Gate game, and that'd be great if that was what I wanted... but it isn't, lol.
    It plays quite a bit like Neverwinter Nights actually, but turn based instead of real time with pause. I disagree with many that it is like a Divinity OS2 reskin. I have personally put in about 150 hours into the Early Access, and I can say that it is a proper DnD RPG experience, with wide variety of options, and more on the way. I suppose one could argue that it feels like Divinity OS2 due to how it plays (turn based), and that it will have similar 'origin' characters. Not saying that I particularly enjoy turn based, I do prefer real time with pause (over 500 hours in Pillars of Eternity alone), but an RPG being turn based isn't going to stop me from enjoying an otherwise great RPG experience (Fallout 1+2, UnderRail, Wasteland 2, etc.). For that matter, DnD is turn based in the first place, and the game is using the 5e ruleset translated. Anyway, I can understand why Larian was chosen to make it, as they wanted a more modern turnbased take on the franchise, and Larian had already proven themselves prior with successful crpgs. Even Pillars of Eternity 2 has a turnbased mode now.

    I see a lot of people say this in concern to BG3's plot. The thing is the Bhaalspawn story has already been concluded, like in what Throne of Bhaal (granted it's been a long time since I've played BG2)? For that matter, BG2, didn't even take place in Baldur's Gate. BG3 will actually be taking place in Baldur's Gate and it's surrounding environs. Also, BG1 wasn't even that deep as an RPG, and was very goofy, so funnily enough right along the lines of Larian's usual writing style. Anyone remember Noober, or Minsc and his Space hamster? Baldurs Gate 2, is really where the more serious RPG experience started for the franchise. I can say with certainty, that if Larian continues the route and quality of writing that's in the first act (Early Access portion) then the game will turn out to be a pretty great RPG, though I can understand people waiting and seeing for sure until full release. Entirely reasonable with most releases nowadays..

    Anyway, I'm going way off-topic. I do like my RPGs though, they are usually what I play when I am not playing FFXIV.
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    Last edited by SturmChurro; 11-15-2021 at 07:10 AM.
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  3. #93
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    Kaoru_Nagisa's Avatar
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    Quote Originally Posted by SturmChurro View Post
    It plays quite a bit like Neverwinter Nights actually, but turn based instead of real time with pause. I disagree with many that it is like a Divinity OS2 reskin.
    I very fondly remember my hours and hours playing NWN1 and 2 way back in the day, and I honestly didn't really feel that vibe from BG3, personally. Maybe a bit of NWN2, but something about it just doesn't hit the same notes as they did.

    It feels far more like DOS2 with a D&D coat of paint right now, though I am hoping that feeling changes once the full game is out and we move away from the "Fort Joy" section that is Chapter 1. But the opening segment of BG3 in specific was almost verbatim the opening segment of DOS2... which didn't give me high hopes for Larian handling this project, honestly. :x I loved DOS2, but when I think "Baldur's Gate", I don't want to feel like I'm playing DOS2 again... when I could literally just boot that up instead.

    They've certainly done better than I anticipated with it from that, but still not really hitting the mark so far.

    Quote Originally Posted by SturmChurro View Post
    For that matter, DnD is turn based in the first place, and the game is using the 5e ruleset translated.
    Larian's also modified a some of the D&D 5e ruleset and inserted their own brand of "fun" combat options from DOS2 (I don't find them fun, just needlessly overpowered and unnecessarily goofy), which most older BG and RTwP fans vehemently dislike, from what I've been seeing.

    Quote Originally Posted by SturmChurro View Post
    I can understand why Larian was chosen to make it, as they wanted a more modern turnbased take on the franchise, and Larian had already proven themselves prior with successful crpgs.
    Larian's certainly a good studio, I agree! That said, I still think Obsidian or the people in charge of Solasta would have been a better choice to hand over such a beloved franchise to.

    Pillars of Eternity was practically a love letter to the glory days of cRPGs, and Solasta's done a much better job of 1:1 translating 5e's ruleset into a game.

    Quote Originally Posted by SturmChurro View Post
    I see a lot of people say this in concern to BG3's plot. The thing is the Bhaalspawn story has already been concluded, like in what Throne of Bhaal (granted it's been a long time since I've played BG2)? For that matter, BG2, didn't even take place in Baldur's Gate.
    My issue with the story isn't so much a lack of connection to the older games beyond name drops and etc. I actually like where it's going so far, I just think some of the writing needs polishing. That said, I wasn't super fond of Descent into Avernus - which is what BG3 is coming off of, storywise (at least, iirc), so that doesn't really help matters.

    The issue with focusing on cinematics and gorgeous graphics comes from a place of concern over the writing and roleplay elements being a secondary thought to those. I don't need my game to push the limits of graphics and look photorealistic - I just need a good RPG that offers tons of roleplay variety. I got that in WotR and Pillars, not... really feeling it in BG3 so far. :x

    Quote Originally Posted by SturmChurro View Post
    Also, BG1 wasn't even that deep as an RPG, and was very goofy, so funnily enough right along the lines of Larian's usual writing style.
    Larian's never had bad writing, per say - I just feel it's being bogged down right now with a lot of other issues. Plus the mostly-evil party we have access to right now can kinda grate on people who play good-aligned characters (like me). I liked all of them except Wyll (he just... didn't stand out and has a personality that rubs me wrong, but eh, hard to fully judge with just a single chapter available in EA), but they could still be kind of irritating at times. Astarion and Lae'Zel stand out as the more fun options, though I've been hearing Shadowheart's story is shaping up to be interesting.

    And compared to DOS2, BG3 definitely got a lot more serious in and less campy than the former - which I do appreciate! I prefer less goofy stories and more well-timed comedy sprinkled within an otherwise serious tale, and BG1 for all its silliness actually hit that balance pretty well. WotR has as well, perhaps even more so, which is part of what enamored me to it over BG3 - despite being wholly unfamiliar with the Pathfinder setting and lore, let alone its mechanics (I've come to adore both, though, but I'm glad the game handles number crunching instead of me needing to. I'm hella bad at math and Mathfinder is a meme I know well from my friend who's played it exclusively for years).

    All that said, I've basically swore off the EA after getting through to the start of the Underdark. I don't want to burn out too soon on the game and not have any enjoyment out of it when it's fully released, plus my above-mentioned issues just haven't made me that keen on continuing with it in its current state. Still following development here and there, though, and I do hope you're right that it'll end up being an excellent entry to the D&D cRPG franchise once all's said and done!

    For now, it just isn't clicking with me like the old games (and some new ones) did. I'll reserve full judgement for it until after it's out and I've had time to fully experience all the game offers, though!

    Quote Originally Posted by SturmChurro View Post
    Anyway, I'm going way off-topic. I do like my RPGs though, they are usually what I play when I am not playing FFXIV.
    Mood though. My bad, I just wanted to share my thoughts in more detail since you took the time to type all that up! I tend to exclusively be playing various cRPGs, western RPGs, or jRPGs in my spare time during content lulls in FFXIV - so I hear where you're coming from. xD
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    Last edited by Kaoru_Nagisa; 11-15-2021 at 07:44 AM.
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  4. #94
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    SturmChurro's Avatar
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    Quote Originally Posted by Kaoru_Nagisa View Post
    I very fondly remember my hours and hours playing NWN1 and 2 way back in the day, and I honestly didn't really feel that vibe from BG3, personally. (...)

    Larian's certainly a good studio, I agree! That said, I still think Obsidian or the people in charge of Solasta would have been a better choice to hand over such a beloved franchise to.

    Pillars of Eternity was practically a love letter to the glory days of cRPGs, and Solasta's done a much better job of 1:1 translating 5e's ruleset into a game.



    My issue with the story isn't so much a lack of connection to the older games beyond name drops and etc. I actually like where it's going so far, I just think some of the writing needs polishing. (..)

    The issue with focusing on cinematics and gorgeous graphics comes from a place of concern over the writing and roleplay elements being a secondary thought to those. I don't need my game to push the limits of graphics and look photorealistic - I just need a good RPG that offers tons of roleplay variety. I got that in WotR and Pillars, not... really feeling it in BG3 so far. :x

    (...) the mostly-evil party we have access to right now can kinda grate on people who play good-aligned characters (like me). I liked all of them except Wyll

    And compared to DOS2, BG3 definitely got a lot more serious in and less campy than the former - which I do appreciate! I prefer less goofy stories and more well-timed comedy sprinkled within an otherwise serious tale, and BG1 for all its silliness actually hit that balance pretty well.

    All that said, I've basically swore off the EA after getting through to the start of the Underdark. I don't want to burn out too soon on the game and not have any enjoyment out of it when it's fully released (...)

    Mood though. My bad, I just wanted to share my thoughts in more detail since you took the time to type all that up! I tend to exclusively be playing various cRPGs, western RPGs, or jRPGs in my spare time during content lulls in FFXIV - so I hear where you're coming from. xD
    I should have clarified, I meant the way the movement and how the camera is feels like NWN*, rather than the isometric BG1+2. The gameplay is definitely turn based like DOS2, and yeah some aspects can for sure be cheesed. I think one of the biggest issues, was/is how elements work, like on the ground, if I recall? It's still in EA though, so everything is still subject to change.

    I also stopped at the Underdark, as I didn't want to go super deep into it. My 150 hours in that game is from me making new characters and playing around with the different choices up to that point - which the game for sure has a lot of. I stopped playing BG3 about two updates ago (around 6-7 months ago). I do want to see who else they plan on adding for companions, supposedly Minsc is on the way - that should be interesting. I don't think what we have are really evil necessarily, it feels more like a party of neutrals to me, except for Lae'zel (who I'll probably play as, as an origin character at some point). Wyll is the one I dislike the most as well, coincidentally..

    I have heard of Solasta being quite faithful to the ruleset, Larian with BG3 have definitely taken some liberties. I do understand why other studios weren't chosen, Obsidian were bought by Microsoft, and have their hands full working on their own Skyrimlike, Outer Worlds 2, and something else (if I recall), and BG3 would probably be too big of a project for an indie studio (at least how it was envisioned), so Larian is a pretty obvious choice. They have the resources and experience to make a large crpg. Funnily enough, I actually never really got into OS2.. I never liked it that much. I have maybe gotten to the middle of the second act, but that's about the extent of my experience in it. Pathfinder, I haven't bought yet. I've been meaning to buy Kingmaker on sale one of these days (for like two years), and I like to play stories in succession, so I can't play WoTR unless I have played Kingmaker. Plus I heard it had launch issues, and yeah I have heard that of Pathfinder, if you don't build your character right, you can find yourself unable to complete sections of the game! I'm sure minmaxers love it though..

    Anyway, I really hope BG3 lives up to it's namesake, and Larian can continue their quality of writing, into further acts. At the very least, before the mods decide to delete all of this, this is a deeper look at some of our opinions outside of FFXIV, and what we do and will be doing during the extra two weeks until Endwalker!
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    Last edited by SturmChurro; 11-15-2021 at 12:43 PM.
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  5. #95
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    Kaoru_Nagisa's Avatar
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    Quote Originally Posted by SturmChurro View Post
    I should have clarified, I meant the way the movement and how the camera is feels like NWN*, rather than the isometric BG1+2. The gameplay is definitely turnbased like DOS2, and yeah some aspects can for sure be cheesed. I think one of the biggest issues, was/is how elements work, like on the ground, if I recall? It's still in EA though, so everything is still subject to change.
    Ahhh, gotcha. In that respect, yeah - the movement and camera systems for BG3 are very much in line with how NWN worked, especially NWN2. That + the hotbar systems, and to a degree, the party chain... though that could be massively improved and made 100% less clunky than it is with that awful toilet chain they're so enamored with.

    The usual click-and-drag over your party would've been a much better system to add in, rather than having to individually un-link everyone when you want to set up some tactical positions before starting combat.

    But yeah. "Barrelmancy" and "chest hammers" are back with a vengeance, and I didn't even enjoy those mechanics back in DOS2 - but they at least fit with that setting's systems and possibilities. They just feel incredibly out of place in BG3, and from last I checked in, they've not done much to address it because Larian thinks they're great systems... and seemingly are ignoring how most players do not appreciate it in a 5e-based system.

    Quote Originally Posted by SturmChurro View Post
    I do want to see who else they plan on adding for companions, supposedly Minsc is on the way - that should be interesting. I don't think what we have are really evil necessarily, it feels more like a party of neutrals to me, except for Lae'zel (who I'll probably play as, as an origin character at some point). Wyll is the one I dislike the most as well, coincidentally..
    Minsc would be nice to see, though personally hoping for Viconia or some others. Unironically would love to see Drizzt appear just to keep up the running joke, plus I like him as a character. (and the unfortunate state of the recent Dark Alliance game robbed me of a chance to play a game featuring him again... rip)

    I suppose it depends on what definition you're going by with regards to Alignments re: the current party roster, but I do agree that for the most part, everyone sit in Neutral Evil territory, if not straight up plain Neutral. Gale I think leaned a bit more into the Good alignment, but for the most part they're all more selfish and self-serving types than "help people for the sake of being kind". Not outright Chaotic Evil (unless you gain Minthara, I think? Can't remember if she was CE or LE), but prickly if you're trying to do a more Chaotic/Neutral Good run.

    Wasn't a complaint of mine, just made some things slightly irritating at times. xD

    Quote Originally Posted by SturmChurro View Post
    Pathfinder, I haven't bought yet. I've been meaning to buy Kingmaker on sale one of these days (for like two years), and I like to play stories in succession, so I can't play WoTR unless I have played Kingmaker. Plus I heard it had launch issues, and yeah I have heard that of Pathfinder, if you don't build your character right, you can find yourself unable to complete sections of the game! I'm sure minmaxers love it though..
    WotR doesn't actually have any real connection or story continuiting from Kingmaker - aside from a throwaway reference, iirc. I never played Kingmaker, but haven't felt like I'm missing anything for it. WotR was very careful about keeping itself separated enough to not alienate anyone who hadn't touched Kingmaker. So unless you just absolutely wanted to play Kingmaker first, you're pretty safe to try out WotR!

    Both did release pretty buggy at launch. WotR less so - Owlcat did learn a little from Kingmaker, at least. And they've been constantly patching things every week almost, so the game is in a much more stable state now (same for Kingmaker, which is a few years old by now I think). WotR's storytelling and roleplay stepped up a lot from Kingmaker, from what I understand - so there's that to look forward to as well!

    The good thing is, WotR has fully customizeable difficulty settings - so even if you end up with a less than perfect build, if it gets to the point you're having too much trouble, you can adjust a few different small parts of how the game plays to better work with it without re-distributing. Though that's also an option, to redo your character sheet via a trainer guy.


    Quote Originally Posted by SturmChurro View Post
    At the very least, before the mods decide to delete all of this, this is a deeper look at some of our opinions outside of FFXIV, and what we do and will be doing during the extra two weeks until Endwalker!
    I doubt mods would really come down on any of this. It's still mostly on topic and nothing's been said that'd earn a report.

    But yeah, I enjoy talking about RPGs and the like! Honestly if it wasn't for the fact it's only a 2 week delay for EW, and SMT5 didn't come out a few days ago, I'd probably have been spending the remainder of November playing a new game of WotR (dropped my last one when I encountered some game-stopping bugs, that have since been patched out).

    For now, I am content to spend my free time until early access playing the Dark Souls of jRPGs. Most hardcore SMT players and reviewers are actually considering SMT5 as the hardest in the series, even on Normal Mode - and considering how often I've been getting wiped from a bad turn against regular overworld mobs, yeah... I can see that. xD
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    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  6. #96
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    NishaSetsuya's Avatar
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    I'll complete all the green quest from ARR to Shadowbringer and also continue some content i have left on the side like hildibrand and Eureka (Maybe)
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  7. #97
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    Yeol's Avatar
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    I'm working on Big Fish achievements
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  8. #98
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    RdehlikaJenma's Avatar
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    19th November: Watching Wheel of Time in hopes it isn't a complete mess.

    1st December: Jojo Stone Ocean.

    Other days: Netflix, finishing my last two ShB relics, maybe play Switch
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  9. #99
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    I picked up Diablo 2: Resurrected over the weekend and started derping around with that. The first time hearing the main menu theme sent chills of nostalgia down my spine. The 20 year old gameplay is awkward and can be frustrating, and goes to show just how much progress gaming in general has made since then. Even so, I love it and will enjoy tooling around in it when needing mental breaks from XIV. Honestly, the only downside is how it reminds me of Blizzard's fall from grace and how I'm probably never going to buy one of their games again.
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