
No expansion in wow or ff14 are complete it's how it work. You have .5 and then 6.1-5. onlly by then (2 or so years later) it's complit. The polish in ff14 is good.They have a long way to go to reach WoW's level. 5.4 and 6.2 in WoW both lasted over a full year each.
Furthermore FF14 tends to release well polished expansions, while WoW, after a full year and 1 month of work, released WoD, an unfinished expansion with the largest amount of cut content ever, that was so bad they lost half their playerbase.
So yes, you are corrected because you're wrong.




Blizzard rushed out an unfinished expansion once. Warlords of Draenor's launch was a catastrophe, and so much unfinished content was dropped that it could've made most of another whole expac. I'll take a delay over that mess any day.


Warlords wasnt unfinished because it was rushed, Warlords was unfinished because management decided to change the focus of the expansion when it was 75% done in creation causing an unfinished experience.
It was hardcore mismanaged.
Last edited by Y2K21; 11-07-2021 at 11:05 PM.




I didn't say it was unfinished because it was rushed, just that it was unfinished and rushed. They could've delayed it to finish things, but they forced it through anyway. Look at all the terrible responses that got, and it makes it easier to see why a two-week delay isn't so bad now.


They could have -- but on the other hand, the game would have been delayed by a year minimum to compensate for the management design change that late in development. That was never going to happen, which is why they basically immediately cut their losses and double time worked on Legion -- which is why 6.1 was literally "heres Twitter integration".I didn't say it was unfinished because it was rushed, just that it was unfinished and rushed. They could've delayed it to finish things, but they forced it through anyway. Look at all the terrible responses that got, and it makes it easier to see why a two-week delay isn't so bad now.
Yeah and that's why they went in 6 months from OMG we're back to over 10 million subs to less than the 5+ million that Mists of Pandaria had at the end of a 14 month content drought and forever since stopped reporting sub numbers.They could have -- but on the other hand, the game would have been delayed by a year minimum to compensate for the management design change that late in development. That was never going to happen, which is why they basically immediately cut their losses and double time worked on Legion -- which is why 6.1 was literally "heres Twitter integration".



Only mistakes they have done by repeating wow is implementing unsynced as well as slapping on even more levels every expansion.



I think they have progressed a bit since then. We are seeing some undoing of the unsync system because of things like Blue Mage cheeves require sync and no echo, Unreal trials to make the content relevant again for new goodies and rotating out to create FOMO. Ultimates for the +1 raid that can't be unsynced.



This isn't the longest amount of time we've had a break in patches. 3.0 and 3.1 had about a month iirc in between them. Due to the dev team needing a rightly deserved break and Yoshida giving them a small vacation. Where Blizzard had what a year to almost a year + break between patches.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


