Well if this isn't a baited thread. Why am I not surprised.
Well if this isn't a baited thread. Why am I not surprised.
I know the man is passionate, but with the way they were talking at the beginning I thought someone had died. I was actually surprised (and relieved) when they came out and announced a short delay instead. That is some next level passion right there. It was as if his own dreams were crushed. I don't think he should have been so hard on himself. Most people understand, even if they might not be happy about the delay. They clearly had to improvise though with the LL because it was supposed to be about PvP and crafting/gathering info overall. They went all in to keep the hype train going I think.YoshiP basically prostrated himself on the floor, and likely would have done so completely if the desk wasn't in front of him, and tearfully apologized for 30 minutes while explaining the exact reasons delay while personally taking on almost all of the blame. For a 2 week delay.
Have you noticed that there is a global pandemic called COVID-19 that has caused most businesses to delay things? Not all of the delay is the fault of the FFXIV team, they outsource a lot for asset creation and the businesses they outsourced to were unable to deliver on time because of the pandemic.
The track record is important to look at. For the last 8 years, the patch cycle has been extremely consistent. We have been able to predict the month a patch would happen years ahead of time and what content it would be likely to have and those predictions have been right. It's only because of COVID that 5.3 and 6.0 were delayed so much.
You can't really call a global pandemic the mistake of Square Enix. That's not even fair.
For the record I don't like blizzards games to much but in the past they take the time. The old blizzards moto was "when it's ready".what you think ff14 can do in 2 weaks?
Additional quality assurance. The game is done, but they need to ensure the first day won’t cause another Raubhan Ectreme. Considering that was the only concern, this game is at the highest standard in any mmo release.
By the way, all your questions has been answered by Yoshi P in a length. Please go and watch the live letter instead of posting silly questions.
They do QA and let's say find a bug that take longer to fix.or even more bad don't and it be at day 1. What then. I don't say it to hate on no one here.Additional quality assurance. The game is done, but they need to ensure the first day won’t cause another Raubhan Ectreme. Considering that was the only concern, this game is at the highest standard in any mmo release.
By the way, all your questions has been answered by Yoshi P in a length. Please go and watch the live letter instead of posting silly questions.
I'm pretty sure they stated during PLL that it has more to do with fine tuning than just "checking if the engine is going to break", so to speak.
It's more about "checking that everything is covered in terms of lore to wrap things up entirely".
That also might be the reason for 2 weeks : over these 2 weeks, you'd have roughly (not in one go but split into severals hour-session) 1.5 week to check everything up top to bottom, 0.5 week to cover fixes.
Maybe, we don't really know the extent of what needs to be dealt with (except the big picture)
there's been delays before. the launch of 3.0. the gap between 3.0 and 3.1. the covid gap during shadowbringers. you'll live.
what does Japanese players say about the new launch date. There the only ones SE listens to.
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