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  1. #41
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    Mar 2011
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    LL
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    Quote Originally Posted by Laughlyn View Post
    The Company:
    Work as a team (Company) to build something together using the members crafting skills perhaps.
    Battling monsters for area control, Company rank etc.


    Company Houses:
    Well, dosent take a rocket scientist to figure this one out.
    I dare to say this is the new "MH", but diffrent ofc, i just hope it get's more interesting.
    Possibilty to have Company Meetings, share crafted items,
    gear etc in a Company Bank-vault or something.(Much like WoW guildbank)
    But not just for sharing, but maybe collecting building materials for a "Company ship" etc.


    * Company Banner (With Company Name on it, for the Company House)
    * Some kind of Company "Tabard" / "Cape" (not like WoW's Tabard, they just lame)
    * Company Vault / Bank
    * Craftable furnitures. (obviously for the Company House)
    * Some sort of in-game Calendar to set up Company events so members can sign up for ingame.
    * Company Chocobos + Lance = CHARGE !!!!
    It a company could combine it's crafting skills to build a large project that would be amazing! I would LOVE to build a boat with my guild and go sailing.
    Also the guild representation is a very cool idea.
    (0)

  2. #42
    Player

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    Mar 2011
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    Ul'Dah
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    14
    Something I'm curious about, is everyone has assumed the company system to be a large scale linkshell/guild system (including myself). Although, looking back on the small amount of info SE has given about it, it looks like a one group per city thing. I can't quote the location of where this was said cause... don't wanna look for it >.> sure it was put somewhere on these forums, but Mr. Yoshi-P worded it saying there would be company leaders in each city and companies would be established in each city.

    This has me slightly worried about what these actually are and that a large amount of people are going to be let down after hyping themselves up about what they are. I realize that the director said info will be released before the patch but, could info on this point be established, at the very least? It would be very good to know in advanced if this was to be a guild type system or just a 3 company (one per city) type of system, cause the latter option would seem to be less interactive but just more depth on the game world. As to where a guild system would greatly expand on actually person to person interaction and group gameplay.
    (0)

  3. #43
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    Mar 2011
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    リムサ ロミンサ
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    I think company is being use more in a military sense. Perhaps you declare your allegiance to one of the city-states and become a member of their "company". Therefore I think we'll see some kind of Conquest or Campaign type system.
    (0)
    Last edited by Sonic_the_Hedgehog; 03-24-2011 at 04:22 PM.

  4. #44
    Player
    Laughlyn's Avatar
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    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Kiko View Post
    so what u mean companie could be something like where your group will be a LS... do stuffs together like how laughlyn explain it... lets say a lil bit of PVP action? i mean when i was playin XI back on 05, we used to have ballista... where we used to kill our self lol... idk now... but hey if it something like that oh man i cant wait for it!! i mean that give us a great deal on working together as a group... or with ur group lets just say "linkshell"... lol i mean a lil of pvp action wont hurt u know hehehe
    well, i suppose there could be some pvp, but if these so called company "quests" is a major part of it im guessing it
    would be more PvE im afraid, to gain control over certain areas etc.
    (If we had some kind of faction control system in place i guess PvP could be perfect for this)

    But who knows, 2-3 companies "fighting" over control for a specific "Hamlet" could be possible,
    but im not sure this would be considered as PvP. >.<

    lol it's so hard to actually make any sense of what could be,
    with what we currently have & what SE might add,
    when there's so little information out there about Companies.

    I guess im thinking back to the old FFXI's "Dynamis" runs when people
    changed from Main social LS to their "Dynamis" LS.

    But...instead of calling it "Dynamis LS", call it company instead. (Cuz Dynamis was an area not the group)
    So ya, large-scale battles with a company.

    I find it really strange if this "Companies" are only based upon high level classes, because what good is EXP/SP as reward at rank 50?

    So the rewards must be something really new, or based upon some sort of "Company" growth system, like special currency perhaps.

    anywayz, these are just random ideas.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  5. #45
    Player

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    Mar 2011
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    Ul'dah
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    202
    Quote Originally Posted by Nyaku View Post
    Something I'm curious about, is everyone has assumed the company system to be a large scale linkshell/guild system (including myself). Although, looking back on the small amount of info SE has given about it, it looks like a one group per city thing. I can't quote the location of where this was said cause... don't wanna look for it >.> sure it was put somewhere on these forums, but Mr. Yoshi-P worded it saying there would be company leaders in each city and companies would be established in each city.

    This has me slightly worried about what these actually are and that a large amount of people are going to be let down after hyping themselves up about what they are. I realize that the director said info will be released before the patch but, could info on this point be established, at the very least? It would be very good to know in advanced if this was to be a guild type system or just a 3 company (one per city) type of system, cause the latter option would seem to be less interactive but just more depth on the game world. As to where a guild system would greatly expand on actually person to person interaction and group gameplay.
    They also did say, when first introduced, that there were public and private (LS-owned) companies.

    What intrigued me as well was how it was mentioned your private companies would have LS specific goals and the ships would "allow access to multiplayer areas".

    However that was under the previous management, so who knows how much that has changed.

    Either way I'm more anxious to find out the details.
    (0)
    ~ Paradise Oblivion
    ~ http://po.clancentral.us

  6. #46
    Player
    Laughlyn's Avatar
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    Mar 2011
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    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nyaku View Post
    Something I'm curious about, is everyone has assumed the company system to be a large scale linkshell/guild system (including myself). Although, looking back on the small amount of info SE has given about it, it looks like a one group per city thing. I can't quote the location of where this was said cause... don't wanna look for it >.> sure it was put somewhere on these forums, but Mr. Yoshi-P worded it saying there would be company leaders in each city and companies would be established in each city.

    This has me slightly worried about what these actually are and that a large amount of people are going to be let down after hyping themselves up about what they are. I realize that the director said info will be released before the patch but, could info on this point be established, at the very least? It would be very good to know in advanced if this was to be a guild type system or just a 3 company (one per city) type of system, cause the latter option would seem to be less interactive but just more depth on the game world. As to where a guild system would greatly expand on actually person to person interaction and group gameplay.
    Hm, interesting reading here.

    Like you said, companies /city... so we might look at something much in comparisson to FFXI's "Nation" control, but well more kinda "City" controlled areas in FFXIV.
    (not sure the general term of "Nations" applies to this game)

    If so i hope it offers a little bit more than just plain city "Control", or that would get boring real fast.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  7. #47
    Player
    Weffrey's Avatar
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    Mar 2011
    Location
    Gridania
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    85
    Character
    Weffrey Pencroff
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I can't wait to find out what companies are! I hope they add some really fun activities to do.
    (0)
    Hurray for summoner! My favorite job!

  8. #48
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    Ul'dah
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    Quote Originally Posted by Laughlyn View Post
    Hm, interesting reading here.

    Like you said, companies /city... so we might look at something much in comparisson to FFXI's "Nation" control, but well more kinda "City" controlled areas in FFXIV.
    (not sure the general term of "Nations" applies to this game)

    If so i hope it offers a little bit more than just plain city "Control", or that would get boring real fast.

    I have a feeling it will be like this.
    (0)

  9. #49
    Player
    Sorel's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    So if Grand Companies are the pseudo-corporate para-military groups .... what are Factions then?? How will the two be different?

    What would be incredibly disappointing to me is if Grand Companies turn out to effectively just be another 3 Factions.
    (0)

  10. #50
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    Mar 2011
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    Well, we'll be getting a sneak peak of upcoming features next week so I think we'll see info on companies then.
    (0)

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