I'm always wondering about other people's math abilities, when they say "You will have less chances than now"...

At the moment, only small goblet plots have real chances by camping method, as not too many would relocate into those. Every other district is quickly filled by relos, kicking every newcomer with close to 0% chances to get something there - maybe even after 8-10-12-16 hours of camping until a relo appears and grabs it in no time.
Booting that mechanic just spreads the chances into all styles, and not turning Goblet into other-district-ticket for better places. It had it's time with many free plots around, but nowadays it should really taken out.

For lottery, it has to show what comes out. Sure, like often some people get their chances lowered, as they frequently spent their time with camping.
But the casual player might benefit, as a lot of their time (=chances) are already gone by following other activities (work, sleep, other hobbies, FF-related stuff, etc.). And with the little time left often under competition with others player, some maybe acting via bots/scripts? Their chances are already often 2% and even far-far less.

The lottery gets everyone interested onto same level... And might reactivate some people, who already gave up on that topic long ago, so they also regulary apply on plots. That might be a crucial information for Squeenix, what further actions they might take for the future to really solve the problem. It's not helping anyone if they come up with a solution for 5000, and only 500 will take the offer in the end.

Not saying, that disabling relocation and celebrating lottery are the pinnacle of ideas to have around that topic. Better certainly has to come up, sanctuary around the corner or not.