Quote Originally Posted by Lienn View Post
While the kings were changed like an year ago only, the concept is much older, with the change regarding other items, like emperor hairpin, KC and other highly appealing NM loot were, over time, moved to rare/EX at NMs and/or moved to BCNM.

And about Tanaka not putting effort regarding the players' "needs", allow me to offer you a somewhat old post...

http://lodestone.finalfantasyxiv.com...f018ec5fb504d2

Just check out what we would have since like january of 2011 (by then patches were monthly)...stuff that we are asking still were meant to be added by then. Unfortunately this patch never happened due the dev team change...but was never lack of effort of the original FFXIV dev team in neither improving the game nor hearing the players' feedback.
The entirety of that was wishful thinking on Tanaka's part. He did not even have the core basic systems of the game in place and fuctioning properly by the time release came out.

Again, this sort of "Hh this is the game I payed for!" holds no weight, 3 years into redevelopment. We voted for massive changes to this game. We voted for the overhaul. If you didn't get what you wanted out of it, it was because you were outweighed.

That's not to say, as I have said many times before, that things cannot be re-introduced.

To spoil a bit of "A Medium of Reason"

I am waiting on Battle Regimen or some sort of team attack system. I've already given my suggestion that Battle Regimen should function like Chrono Trigger's attack system. Someone in the party activates Battle Regimen, and queues up an ability (Say for simplicity's sake let's restrict this to job specific attacks and abilities.) And those who try to add to the ability my come up with a unique 'Regimen Skill"

Dragoon throws up "Jump" And Black Mage tosses up "Freeze"

The Battle Regimen system reads the two abilities and comes with the combined result of "Hypo-thermal Dive." When the Regimen is activated, a unique animation to that combination skill is played featuring all players involved. (In this case Dragoon and Black Mage).

This can also be developed to put a strong discouragement to class stacking.