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  1. #38
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I really don't see how the current battle system is like the (1111111 2 111 3 111111 4 11111 2 (down) 5 (up) 1111....) system that we had before. Even just looking at the buttons we press....

    As a LNC....I'll map the keys I actually press on a sample fight against a 52 pieste. Note that I am starting on the my first bar, and am fully buffed with Protect and Stoneskin on beforehand. (That will be an additional (up) 2 3 but I won't count those since that was way before fight.)

    *Start battle*

    (5 - engage enemy - (down) 1 5 (up) 1 2 4 3 (down) 3 2 5 (up) 6 7 8 0 9 (up) 1 (down) 1 (down) 7....)

    Actions in order:
    Invigorate
    -engage enemy-
    Featherfoot
    Life Surge
    (up button)
    True Thrust
    Leg Sweep
    Blood for Blood
    Doomspike
    (down button)
    Sentinel
    Second Wind
    Life Surge
    (up button)
    Vorpal Thrust
    Impulse Drive
    Hawk's Eye
    Keen Flurry
    Chaos Thrust
    (up button)
    Cure
    (down button)
    True Thrust
    (down button)
    Heavy Thrust

    As you can already see, that certainly does NOT look like the 11111111 spam we had before. It's different for ARC, but the mechanics for ARC are different as they're actually using an item. There's also plenty of movement of my LNC around the pieste as well.

    Of course, there ARE situations where you are liable to be pressing the button over and over again when it is near it's timer, such as during Garuda fight where timing is of the essence. But even so, that's not the 1111111 spam we had before, as each 1-1-1-1-1 actually did an attack, while the spamming of a button for a WS only activates once.

    EDIT: Of course, you have to take into consideration that this post cannot be used to perfectly compare the previous combat system to the current. I did not do any testings as to the level of 'spamming' of buttons of the previous combat system, and now it is of course far too late to do so. We can only rely on our memory and judgement for that kind of comparison.
    (0)
    Last edited by whoopeeragon; 05-05-2012 at 08:39 PM.

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