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  1. #25
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Rokien View Post
    They are, Tanaka wanted crafters to be just as important as dow/m. He infact wanted them to fight a long side dow/m. Though crafters now, are just the same as any other game.
    You do it to make money.

    Crafters are going way back in the back. Even yoshi said he is going to make crafters not part of the story, not as important. You HAVE to have a DoW/m leveled. Before you didn't, Tanaka was going to make it where you could spend the whole game time playing doh/l
    Vision and application are two drastically different things, and while it would have been cool to see botanists set traps, miners dig trenches, and carpenters and blacksmiths fortify defenses, I cannot for the life of me see this becoming commonplace in the game outside of instances like Hamlet Defense or Besieged or something. Anywhere else, it seems like it would be entirely impractical to actually find some kind of use for DoL/H, in common settings like Exp or Instanced Dungeons.

    Quote Originally Posted by Lienn View Post
    You can see this line of development at FFXI as well, where stuff that were having bot issues changing to forced pop and/or BCNM.
    Unfortunately, that reasoning doesn't really hold weight considering they made that change just over a year ago and the games almost 10 years old now. It would have been viable had they made major effort to counter these issues back when bots were starting to rear their ugly heads back in 04-05, but the most they ever did was slightly extend the claim delay and the bots were eventually adjusted to get around it.

    While I agree Tanaka has had some great ideas and visions for his games, he's really made little effort to actually addressing the needs of the player-base over his visions. I'm sure you're familiar with the phrase "Working as intended" correct? If it is that's great. However when a player points out major flaws/exploits in application, it doesn't matter how well it "Works" in their eyes. If they aren't willing to take constructive criticism and try to fix the flaws in their vision (or actually fix their fixes in some cases) then it's just like leaving an infected wound untreated and trying to treat it after you've gone into septic shock, too little too late. Unfortunately for us, Tanaka has been notorious for this behavior.
    (1)
    Last edited by SwordCoheir; 05-05-2012 at 07:55 AM.

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

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