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  1. #61
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Answa View Post
    Rokien, go back to your cage. Nobody gives a shit what you think.

    You don't define what you want clearly. People are telling you what they want and why.

    You say they don't give valid reasons.

    If you want a valid discussion, you need to give ideas other than "lol you guys don't like anything lol"
    Someone has anger issues, do you think that I care what you guys think? No, soo goes both ways.

    Also I did give a good base on a good discussion. I asked if they would have tweaked the old battle system would you guys want it. People said no, and I asked why, no one really gave me an answer. I also think AA was a safe card.

    @Lux
    Ya they have a fun combat system, but still not for me because they still hold that WoW fundamental base/ crazy instances. So I will stay with ffxiv until it looks like WoW and all the other mmos. Thanks for your concern though
    (0)
    Last edited by Rokien; 05-03-2012 at 11:28 AM.

  2. #62
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Starlord View Post
    Even still, AA stops the whole pressing 1 a gazillion times till your finger falls off! Alot of people are happy with the current battle system now. Yes it still needs a few tweeks here and there.. but overal... I believe its the main reason why we are seeing people coming back (might not be a whole lot of people.. but its a start).
    Meh, I got used to constant use of abilities because I was a prot warrior in WoW (Basically keep sunder armor up, keep Shield Slam and Thunderclap on cooldown, keep whichever shout I was assigned by raid leader up). The transition to TOR's "Strike to build focus, use Slash and Master Strike as a focus dump, Sweep if surrounded by mobs" wasn't that bad as a result.

    Not to mention, XI's weakness in class balance was the fact that certain jobs had few if any abilities. Sure, the fact that you have moves costing TP and we have many more abilities per weapon class is a step forward, but stamina was a big mistake. I guess it's a matter of perspective.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #63
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rokien View Post
    Its funny no one gives a valid reason why.
    i think my point is valid.
    (0)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  4. #64
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    /postcount+1

    that's the point of this one right?
    (3)

  5. #65
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    ○Let me hit you with some valid points ro.
    What I dislike about the old system, and why tweaking wont work :

    Bringing back the attack trigger command will slow combat down. It wont speed it up, and it will have conflicts when communicating in party chat during battles.

    Even when your weapon is drawn on the enemy, you wont hit/kill it until you spam 1 a lot of times.

    Those two is my biggest dislike about the old system, and you cant get around it. Therefore the best solution is auto attack paired with combos, and regiments for the finger twitchy people.
    (0)

  6. #66
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rokien View Post
    Someone has anger issues, do you think that I care what you guys think? No, soo goes both ways.

    Also I did give a good base on a good discussion. I asked if they would have tweaked the old battle system would you guys want it. People said no, and I asked why, no one really gave me an answer. I also think AA was a safe card.

    @Lux
    Ya they have a fun combat system, but still not for me because they still hold that WoW fundamental base/ crazy instances. So I will stay with ffxiv until it looks like WoW and all the other mmos. Thanks for your concern though
    1) I love AA gives me a less pointless button to not press
    2) I hells don't WANT to go through that 4-5 month span of planning/setting up/implementing
    3) Why would they spend even MORE resources just to put back something, that only you seem to want back?
    4) I know you won't leave till FFXIV feels like wow, but come on! You need to stop this random threads of putting something back that they changed for the better...
    5) Even though your threads are out there in left field.. your still kinda funny in them.. that much I give you credit for

    In anyrate, just have fun Rokien... but always be prepared for people (including me probably) probably and most likely troll your thread.. just even based on "it's your thread, so his idea must not be that good".

    Your a good guy in person probably.. and a person I could mostly hang out with.. but on the forums it's like.. playing tug of War with you most of the time! lol

    My prayers are with you Rokien.. God Speed!
    (2)

  7. #67
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Starlord View Post
    1) I love AA gives me a less pointless button to not press
    2) I hells don't WANT to go through that 4-5 month span of planning/setting up/implementing
    3) Why would they spend even MORE resources just to put back something, that only you seem to want back?
    4) I know you won't leave till FFXIV feels like wow, but come on! You need to stop this random threads of putting something back that they changed for the better...
    5) Even though your threads are out there in left field.. your still kinda funny in them.. that much I give you credit for

    In anyrate, just have fun Rokien... but always be prepared for people (including me probably) probably and most likely troll your thread.. just even based on "it's your thread, so his idea must not be that good".

    Your a good guy in person probably.. and a person I could mostly hang out with.. but on the forums it's like.. playing tug of War with you most of the time! lol

    My prayers are with you Rokien.. God Speed!
    Thank you star and Andrian for posting reasons which are good reasons.

    Star that made me laugh out loud lol and thanks bud. I'm pretty fun in game as well ^.^ Though don't worry you will have a rokien in your server come 2.0!

    Ya, it will be tougher to talk to your pals, but as it stands who doesn't use voice chat now a days, ya know!
    Don't get me wrong I think they did amazing job on this AA system! It's the best out there that I can think of.

    I use controller so it's hard for me now anyways to set down the controller and type during a fight so, I personally wouldn't see a big difference for me.
    Slow down combat, idk, not if they did it right it would feel pretty amazing, if they did have a more action orianted combat I wouldn't be against jump(you know how much I hate jump!) or a dodge key either.

    Again spamming 1111, if they did it right you wouldn't be spamming 1111.
    (0)

  8. #68
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I hate AA with a fiery passion. I consider it two huge steps backwards in regards to building a robust combat system.

    The problem was never the button mashing that people kept complaining about. The problem was the game's best DPS was achieved by spamming the basic attack for a class as fast as you possibly could. What I mean by that is button mashing was a symptom, not the actual problem itself. With the combo system we have now, a bit of tweaking would be all that is needed in order to make it a dynamic system that eclipses our current combat system in every way.

    Unfortunately, the safe way for SE going forward is to stick to 'safe' conventions, and unfortunately AA is one of those. They're far, far too gunshy at this point to attempt anything truly innovative, so I'm not expecting us to ever see anything beyond the copy pasta'd combat that you find in most other MMORPGs.
    (3)

  9. #69
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The combat is still super slow, specially for PvP imo. I think not only would going back to old system be taking a step back but things need to be more fine tuned for when PvP is launched to make it faster.
    (0)

  10. #70
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rokien View Post

    Ya, it will be tougher to talk to your pals, but as it stands who doesn't use voice chat now a days, ya know!
    Players you never met before, and PS3 users coming to a town near you.
    (1)

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