Page 13 of 15 FirstFirst ... 3 11 12 13 14 15 LastLast
Results 121 to 130 of 159

Hybrid View

  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mikita View Post
    Is there anything to do while Auto Attack is going along and you are waiting for TP to build before you can use a Weaponskill?

    I'm not into action or shooting games at all, but Archer is the only non-mage class I enjoy because I don't have to sit idle while waiting for TP to build.

    Auto Attack kind of made the melee classes boring for me. But maybe it's because I use a controller, not a keyboard...
    IMO, if you're sitting idle waiting for TP to build, you're doing it wrong. Especially on Dragoon.

    Combos keep TP costs low, and Invigorate is not a Lancer Specific ability. While Auto-attacking you should be lining up your buffs, keeping your positioning properly organized.

    On jobs that cannot use Invigorate - you have many sub abilities to utilize from other jobs particularly outmaneuver for MAW/WAR and GLA/PLD who are both tanks.

    Really there should be no reason why you're just sitting idle in combat waiting for TP to gain, unless you upped and missed a whole bunch and burned your cool-downs. Plenty of skills and abilities to keep cycling.

    - On a side-note: I'm brainstorming for a good name for my campaign to strike a medium of reason between Casual and Hardcore.

    I'm already outlining together my thoughts on specific issues and ideas how to solve them. Even working on a section detailing why appealing to just one base or another is bad.
    (0)
    Last edited by Hyrist; 05-04-2012 at 10:41 PM.

  2. #2
    Player
    Akubikumo's Avatar
    Join Date
    Mar 2011
    Location
    Snarfa Snarfario
    Posts
    326
    Character
    Etsy Dreamcatcher
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Hyrist View Post
    - On a side-note: I'm brainstorming for a good name for my campaign to strike a medium of reason between Casual and Hardcore.

    I'm already outlining together my thoughts on specific issues and ideas how to solve them. Even working on a section detailing why appealing to just one base or another is bad.
    Im workign under the concept of Chillcore. Join me!
    (0)

  3. #3
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    WTF, why are we still fussing about this?
    (6)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    FFXIV turned into a boring TERA.

    We have all the stupid things TERA has without the fun combat. So we might as well take that too.
    (0)


  5. #5
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I was about to say. Crafters have the best position in this game. The majority of the best equipment in this game is crafted. Yoshi actually made it fairly clear that his intent is to make crafted gear the best gear in the game. They've even gone so far as to say Legendary weapons will have crafted components.

    Crafting can only get better so long as Yoshi holds this policy.

    Instanced equipment right now is on the up-rise because we're shifting to 2.0 and as we get closer, crafting is undergoing a major overhaul. It's easier to shell out instance gear to keep people occupied while crafting goes through this change. But honestly, don't expect instance gear to be above HQ crafted gear for long.

    A lot of people are making a whole heckload of assumptions with a game STILL in major transitions towards a full restart.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Hyrist View Post
    I was about to say. Crafters have the best position in this game. The majority of the best equipment in this game is crafted. Yoshi actually made it fairly clear that his intent is to make crafted gear the best gear in the game. They've even gone so far as to say Legendary weapons will have crafted components.

    Crafting can only get better so long as Yoshi holds this policy.

    Instanced equipment right now is on the up-rise because we're shifting to 2.0 and as we get closer, crafting is undergoing a major overhaul. It's easier to shell out instance gear to keep people occupied while crafting goes through this change. But honestly, don't expect instance gear to be above HQ crafted gear for long.

    A lot of people are making a whole heckload of assumptions with a game STILL in major transitions towards a full restart.
    Actually crafted gear is only good because of materia, before materia, what did we have. Crafted gear was the best because of Tanaka. Remember the Roaming Nms?
    (1)

  7. #7
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    Now, I've made this thread a while back ago when they first put in auto attack. It did get blocked because we got off kilter and started talking about other games, a lot.
    So, I'm just wondering how many of you would like our old combat system back in place if it was improved on. please note: 1111111=LT(left trigger)LtLtLtLtLt. It's just how you perceive it. So, would you guys would have rather BUILD and make that battle system better or just stick with AA, because really, I know how much you guys like to stay with the "modern" mmo, and the "modern" mmo is more 111111 oriented.

    As for me I would have loved to see yoshi build on top of that battle system(make it better). Instead of just doing a cheap/safe AA style, because really AA is sooo 2001. Yes it works, but really, I like to be involved in my games.

    So, in 2.0 would you guys like a change in the battle system?
    I would like a more dynamic battle system. Something more fun and that requires actual Skills. I played a MMO recently that start with a T, the battle system plays like an action game more than a traditional MMORPG. Whit such a system skills come first when battling.

    With the old school MMO battle system like XI, XIV or WOW, i don't see much skills in there. Any moron can memorize a rotation and figure out which spell to click and when. Most of the time you just stand still , do your memorized rotation and use the appropriate spells. I want something that feels fresh, more action based, where you gotta move, dodge and evade and much more.

    I love that Yoshi-P is making some bosses in 2.0 with different parts of their body you can target just like the old FF games. That is an awesome addition to the battle system but they should do more and change it for normal battles too.
    (1)

  8. #8
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Some people need to read more than just the first page before jumping into the conversation.


    Quote Originally Posted by Akubikumo View Post
    Im workign under the concept of Chillcore. Join me!
    lol. That's a good buzzword.

    Chillcore: A Medium of Reason

    I kinda like the sound of that.
    (2)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    TERA has one redeeming feature, the combat system.

    FFXIV is set to be a carbon clone of every other MMO, only without that one redeeming feature. FAIL.
    (1)


  10. #10
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by bobbygunz View Post
    TERA has one redeeming feature, the combat system.

    FFXIV is set to be a carbon clone of every other MMO, only without that one redeeming feature. FAIL.
    You're free to stop paying for this game and go play Tera, I;m sure many people would not miss a person with an attitude like yours. >.>
    (4)


    Keith Dragoon - Ambassador of Artz and Adorable

Page 13 of 15 FirstFirst ... 3 11 12 13 14 15 LastLast

Tags for this Thread