Results 1 to 10 of 77

Hybrid View

  1. #1
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Silver-Strider View Post
    Rapture is currently the most used Heal that a WHM utilizes in the current savage tier and after researching how much damage a 2nd stack of Assize would grant (insignificant amount of 0.004%) it also became obvious that Assize would pretty much remove about 4-5 casts of Rapture in a fight, where the average number of casts ranges from 12-16 on average.
    That is the entire point of giving a charge to assize. its to let it be used as a dps neutral healing tool. lilies are a dps loss on a job whose only contribution is personal damage because it has no raid buffs. cutting on lily uses is a good thing


    Quote Originally Posted by Silver-Strider View Post
    Since the Lily System is already getting indirectly nerfed by the potency increase to Glare as well as the cast time changes, this type of change would pretty much make an already niche system even more so.
    lilies will always have this problem regardless because you fundamentally *dont* want to use them outside of downtime. even if misery was buffed to be dps neutral you would still want to burn them in downtime if possible

    Quote Originally Posted by Silver-Strider View Post
    Misery would need to be DPS neutral in order for the Lily System to continue to be used but in that case, the need for a 2nd charge of Assize for healing is pretty much negated
    thatd be encounter dependent. if fights barely need healing then yes, but if theres enough danage to necessitate rapture and another heal then the extra healing is much appreciated

    it just to happens that the devs are too scared to make healers actually heal in anything that isnt ultimate, but that doesnt mean healing utility is bad
    (3)

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,213
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by QooEr View Post
    lilies will always have this problem regardless because you fundamentally *dont* want to use them outside of downtime. even if misery was buffed to be dps neutral you would still want to burn them in downtime if possible
    Not always, will be heavily dependent on how big outgoing damage is in relation to your MP, and if oGCDs can cover it. If not, lilies are great at just conserving MP if Misery becomes DPS neutral since you're essentially not spending any MP on 3 GCDs worth of heals (1000 MP per Cure II & Medica equivalent) + 4 GCDs worth of Glares (1200 MP). In total, that's getting 4200 worth of MP over 4 GCDs as opposed to just spending 1200 MP or 3000 MP. That's pretty big on MP changes. Heck, even if you do blow your lilies up, even using Misery is technically saving 400 MP since it replaces a Glare on the GCD. It's just a really roundabout way in affecting our MP.
    (1)

  3. #3
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Not always, will be heavily dependent on how big outgoing damage is in relation to your MP, and if oGCDs can cover it. If not, lilies are great at just conserving MP if Misery becomes DPS neutral since you're essentially not spending any MP on 3 GCDs worth of heals (1000 MP per Cure II & Medica equivalent) + 4 GCDs worth of Glares (1200 MP). In total, that's getting 4200 worth of MP over 4 GCDs as opposed to just spending 1200 MP or 3000 MP. That's pretty big on MP changes. Heck, even if you do blow your lilies up, even using Misery is technically saving 400 MP since it replaces a Glare on the GCD. It's just a really roundabout way in affecting our MP.
    Something to consider in that factor, they're buffing the potency on Healer's GCD toolkits in EW. All of WHM's oGCD heals will now be weaker than their GCD counterparts so Assize will heal less than Medica/Rapture and Tetra will now heal less than Cure 2/Solace so its even less likely that your oGCDs will cover it.
    (1)

  4. #4
    Player
    Tokisaki_Kurumi's Avatar
    Join Date
    Oct 2021
    Posts
    8
    Character
    Kurumi T'okisaki
    World
    Zalera
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AnotherPerson View Post
    Not always, will be heavily dependent on how big outgoing damage is in relation to your MP, and if oGCDs can cover it. If not, lilies are great at just conserving MP if Misery becomes DPS neutral since you're essentially not spending any MP on 3 GCDs worth of heals (1000 MP per Cure II & Medica equivalent) + 4 GCDs worth of Glares (1200 MP). In total, that's getting 4200 worth of MP over 4 GCDs as opposed to just spending 1200 MP or 3000 MP. That's pretty big on MP changes. Heck, even if you do blow your lilies up, even using Misery is technically saving 400 MP since it replaces a Glare on the GCD. It's just a really roundabout way in affecting our MP.
    It is why I would want to see Misery becoming DPS neutral myself. Having GCD healing abilities that doesn't cost the WHM DPS in the grand scheme of things would help make them unique in that regard plus it will help with the potential mana issues.
    (1)