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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nizzi View Post
    Sure, if you're in a purely "chasing parses and total optimization" setting
    Just to clarify, this isn't actually the case. As my crunching above hopefully shows (And hopefully I've not goofed on it!), even in full min max 'but muh logs' mode, you still get between 1 and 2 totally free Assize charges every 2 minutes that can't be aligned with raid buffs but can still be shifted around to hopefully line up with something else instead.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gemina View Post
    I ruled it out because causing more damage is not a viable reason to give it 2 charges
    Quote Originally Posted by Gemina View Post
    If you can think of something other than "muh deeps".
    In an effort to try and get this discussion back on track, here's a genuine question, you do understand that having 2 charges doesn't mean you get to cast it twice every 45 seconds right? Your focus on the damage side of things has me wondering if you're misunderstanding what's being suggested here.

    At the risk of greatly over simplifying things, this would mean that a WHM would get 1 extra Assize in across an entire Trial, Savage or Dungeon. The only situation in which it would likely offer more of a gain would be either a dungeon with an inordinately long run between pulls (aka something like Praetorium) or a Savage/Trial with an especially long cutscene right in the middle of it (E8S is probably the best culprit here).

    As my math in my prior post hopefully shows, aligning double assizes with raid buff windows won't actually work out that well to the extent where trying to hoard charges to double assize every trick would likely be a net loss.

    So as stated before, the big win isn't that you get an extra Assize. But rather it allows you to use your charges within a 45 second window rather than being pressured into mashing it mindlessly on cooldown for the sake of MP and damage.

    It makes the ability more interesting, more versatile and more useful.

    I simply don't understand why you are hating on it in the way that you are.
    (4)
    Last edited by Sebazy; 11-07-2021 at 06:45 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    I see. Personally I hate charges because its a pain to think about and prefer to easily just press every x seconds but I can see why others would like this
    (3)