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  1. #9
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Gemina View Post
    The moment someone says, "I use Assize for damage" they would immediately be ruled out of the hearing to determine whether or not WHM actually needs this
    Not hearing players because of that, without listening beforehand their arguments and experience, as a dev that would be a big mistake and one of the resons that led us to 1.0

    I couldn't care less about your ability to do more damage.
    And you would be a bad dev again because by design healers need to use offensive actions to clear the content (solo content for example) as well as having content in high end designed with their dps in mind, not caring about healer's dps capabilities would be a huge mistake that would led to balance issues between jobs and in the content, not to mention how some people pick jobs based on said capabilities or how by design devs force downtime

    I would need to know why you feel WHM also needs to have another charge for those resources (MP and HP restoration)
    Because its supposed competition Ast has way more free healing capabilities and with the mp nerfs Whm has one of the worse mp restoration among healers + that if the tool is meant to be used as "heal only" the fact that most if not all whm use it for damage shows that its design its not fulfilling its purpose.

    then why it should come in the form of a second charge instead of just increasing how much it returns
    Because a second charge would increase it flexibility, allowing players to use it both as a dps action and as a heal instead of a dps action only, something that a dps/hp/mp increase woudnt solve at all.

    If their intention is for assize to be a ogcd heal, the second charge allows it to efficiently be one, if they want a hybrid, a second charge would allow to both uses to coexist, if they want it as a damage cooldown 2 charges would allow Whm to fit better in their 1-2m burst design, only 1 charge with higher returns would only allow for its efficient use to be used as a dps/mp and with a 45s cd it would align worse with the 1-2m burst design.

    I would probably ask why you feel Assize needs to cause damage at all
    Because its a skill that was introduced when healers still had moderately well designed and fun kits and if they removed the damage Whm would lean even further to the glarebot playstyle and losing a bunch of whm mains in the way, in a role that what needs the least is to lose even more experienced people.
    (11)
    Last edited by WaxSw; 11-07-2021 at 08:41 AM.