
Originally Posted by
Liam_Harper
I don't get where people are saying it's a dps and mana loss to hold a charge.
Since you'll never let it cap at 2 charges, you blow the first and use the second charge regularly in one of two situations. Either for healing or when you're close to capping charges again. Your mana income over the fight is the same, because you use it the same number of times.
Why?
In your situation, you're out of charges. It's on cooldown, like any heal cd. When the first charge comes back, why wouldn't you continue to treat it as a heal cooldown? Once that first charge comes back, you still have 45 seconds leeway where you can hold it ready for healing without losing a use that fight. If those 45 seconds are nearly up and you're about to be back at 2 charges, you blow one for dps, then still have 1 charge that you can continue to hold ready for healing.
Near the end of the fight you empty all your charges. No uses lost, because you never let it cap.
Also keep in mind this will be a gain in situations where Assize would normally come off cooldown during a boss intermission. You blow all charges before the intermission, it comes off cooldown mid way, but then you get another 45 sec where it charges and stocks the second one.
With 2 charges, if you use your last charge of Assize to heal, the next raidwide can be up to 1:30 away and you could still heal with it again. There could even be situations where a raidwide happens when you're not far off 2 charges, you use Assize to heal (dropping to 0 charges), then 1 charge refreshes before the next raidwide and you Assize again for a total of 800 potency raid healing. That's a nice gain for WHM. It's win-win really.