I've always used it for damage and healing. The MP gain as well. Not difficult to get full use out of the skill.


I've always used it for damage and healing. The MP gain as well. Not difficult to get full use out of the skill.

I’d prefer a second charge of tetra so we actually have a good ogcd heal to weave more often. That being said I also use assize on cooldown for the damage and mp gain.





Charges don't let you use actions more often unless you just weren't using them to begin with. You still only get one use every (recast time) seconds.
Error 3102 Club, Order of the 52nd Hour
I see no reason why not. You'll obviously never let it cap over 1 charge and blow the spare for dps, but you could still have the freedom to use that 1 charge as a heal cooldown. There's technically a dps gain to blow 2 charges during raid buffs, but it's so minor that you'd only need to bother if you were chasing gold logs.
It's not a big fix, but it'd certainly be an improvement over what we have.
How?
You can get some heal value out of Assize by understanding whether the next raidwide will happen before Assize comes off cooldown or not, but you still have no control over whether mechanics will align with a 45 sec timer. If you hold it you lose dps. It's an impossible ability to gain full value from.
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