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  1. #1
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Gemina View Post
    The moment someone says, "I use Assize for damage" they would immediately be ruled out of the hearing to determine whether or not WHM actually needs this
    Not hearing players because of that, without listening beforehand their arguments and experience, as a dev that would be a big mistake and one of the resons that led us to 1.0

    I couldn't care less about your ability to do more damage.
    And you would be a bad dev again because by design healers need to use offensive actions to clear the content (solo content for example) as well as having content in high end designed with their dps in mind, not caring about healer's dps capabilities would be a huge mistake that would led to balance issues between jobs and in the content, not to mention how some people pick jobs based on said capabilities or how by design devs force downtime

    I would need to know why you feel WHM also needs to have another charge for those resources (MP and HP restoration)
    Because its supposed competition Ast has way more free healing capabilities and with the mp nerfs Whm has one of the worse mp restoration among healers + that if the tool is meant to be used as "heal only" the fact that most if not all whm use it for damage shows that its design its not fulfilling its purpose.

    then why it should come in the form of a second charge instead of just increasing how much it returns
    Because a second charge would increase it flexibility, allowing players to use it both as a dps action and as a heal instead of a dps action only, something that a dps/hp/mp increase woudnt solve at all.

    If their intention is for assize to be a ogcd heal, the second charge allows it to efficiently be one, if they want a hybrid, a second charge would allow to both uses to coexist, if they want it as a damage cooldown 2 charges would allow Whm to fit better in their 1-2m burst design, only 1 charge with higher returns would only allow for its efficient use to be used as a dps/mp and with a 45s cd it would align worse with the 1-2m burst design.

    I would probably ask why you feel Assize needs to cause damage at all
    Because its a skill that was introduced when healers still had moderately well designed and fun kits and if they removed the damage Whm would lean even further to the glarebot playstyle and losing a bunch of whm mains in the way, in a role that what needs the least is to lose even more experienced people.
    (11)
    Last edited by WaxSw; 11-07-2021 at 08:41 AM.

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gemina View Post
    The moment someone says, "I use Assize for damage" they would immediately be ruled out of the hearing to determine whether or not WHM actually needs this. There are a few reasons for this.

    The first (remember I am posing as a dev in this scenario), I couldn't care less about your ability to do more damage. Second, the ability also restores HP to the group, and MP to self. I would need to know why you feel WHM also needs to have another charge for those resources. And last, if determined increased access to those resources is actually needed, then why it should come in the form of a second charge instead of just increasing how much it returns being that it is already on a 45s CD.

    Then just for sport, I would probably ask why you feel Assize needs to cause damage at all, since your AoE is already covered with Holy 2, which also brings mitigation making it one of the most effective AoE abilities anyone has in the entire game with the GCD and your nigh-infinite MP pool as its only required resource. Then I would probably conclude by saying to just be thankful that you have it.
    Who are you? Like seriously, are you a developer in disguise or just a player who thinks they've been ordained to speak on Yoshi P's behalf? The design team has made so many decisions over the years that seem to violate their own intended game philosophy. We just had a huge distinction declared about pure healers versus shield healers and yet pure healers all have shields (Divine Benison, Neutral Sect, etc) and shield healers have a wealth of direct heals and regens. Healer dps is supposed to be the last thing we worry about and yet every expansion they have made our dps potential greater and easier to obtain. As players we just aren't in position to speak for the design team. We can only voice our own opinions about the games current state and future direction. Please stop pretending to be some pseudo voice of reason from within the Square Enix headquarters. You've been right with some of your guesses in the past but they are still just guesses. Let's leave the heavy handed comments about people having their opinions ignored by the devs because they favor dps out of the conversation. You can't speak for what opinions they value or criticism they recieve. They literally tried to make Sage specifically to appeal to dps oriented healer players so its clear they value everyone and are simply struggling to accommodate us all.
    (9)

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