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  1. #1
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90

    A Minor UI change for RDM QOL.

    The current RDM gauge has a neat little visual element that helps with teaching the job in a visual manner.



    A minor UI change to the gauge to reflect the Endwalker breakpoints would carry forward this excellent design choice in the visuals.
    (8)

  2. #2
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    Agree. Honestly, I'd even be fine with just etchings or little indentations on the side indicating those mana levels.
    (0)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I never even noticed that. I just looked at the numbers.
    (4)

  4. #4
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Hopefully if this change ever happens it's not exclusive to the elaborate setup of the gauge and can be visible in Simple Mode somehow.
    (0)
    Mortal Fist

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gruntler View Post
    Bezels should be altered to subtly indicate where 50/50 and 60/60 are on the new gauge for Endwalker for the new breakpoints
    I think it would look strange with it flaring to its widest at 50. The current shape works because the flared part is high enough that the top points of each color meter are not awkwardly sharp or narrow. The lower you move the flare, the narrower the two points at the top will become. The angles of the medial legs are fixed because they hug the crystal, but the lateral legs will take a much sharper angle, and then the entire thing reads more like a fat bomb or downward arrow.



    Maybe a simple ornamentation placed on the dividing line at the 50 mark would look better than changing the shape of the meters?


    Quote Originally Posted by RobynDaBank View Post
    Hopefully if this change ever happens it's not exclusive to the elaborate setup of the gauge and can be visible in Simple Mode somehow.
    Many jobs would benefit from a simple diamond tick mark at 50 on their Simple Mode meters.
    (2)
    Last edited by Rongway; 11-15-2021 at 10:55 PM.

  6. #6
    Player
    Eclipse12187's Avatar
    Join Date
    Aug 2013
    Posts
    242
    Character
    Ritzia Flameshadow
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Isn’t rdm getting an update in endwalker to use their melee combo at 50/50?
    (0)

  7. #7
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Eclipse12187 View Post
    Isn’t rdm getting an update in endwalker to use their melee combo at 50/50?
    Yes, that's why OP suggests a visual change to the meters, so that they indicate more clearly where the melee combo activation point is.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  8. #8
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Wasn't there 3 "diamonds" at the bottom on the gauge to see when you had enough fot the combo in the preview ?
    (0)

  9. #9
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,503
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Those diamonds light up once you use the melee attacks, the 3 single target and the one AoE. Once you get 3, you can then go into the Verholy/Flare > Scorch > New ability combo.
    (1)