Quote Originally Posted by Kaliesto View Post
I noticed the damage dealt with DPS LB3s barely do much to bosses percentage wise in high level raids, and especially in Delubrum Reginae. Its just all flash and no substance.

Why make LB3s so weak at this point when that wasn't the case in the past?

I know some people may not agree with me on that assessment, but I don't recall Dragoon LB3 being so weak before and I'm only started to notice this when Yorha raids came out at the time.
I think DPS Limit Breaks need a rework entirely, not just in raids. Healer and tank are fine and ranged and magical LB are decent on trash packs but being limited to using on trash already seems like a waste of our super special party move. Melee LB is just tragic though, most of the time it isn't even worth getting the animation lock never mind dropping your rotation just to pop it.