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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Are DPS LB3 becoming useless in certain large raids?

    I noticed the damage dealt with DPS LB3s barely do much to bosses percentage wise in high level raids, and especially in Delubrum Reginae. Its just all flash and no substance.

    Why make LB3s so weak at this point when that wasn't the case in the past?

    I know some people may not agree with me on that assessment, but I don't recall Dragoon LB3 being so weak before and I'm only started to notice this when Yorha raids came out at the time.
    (4)
    Last edited by Kaliesto; 11-05-2021 at 06:00 AM.

  2. #2
    Player
    Eclipse12187's Avatar
    Join Date
    Aug 2013
    Posts
    242
    Character
    Ritzia Flameshadow
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    They scale off of players ilvl, thing is the raid bosses (especially alliance raids) have such inflated health pools that the lb3, while doing a lot of damage, barely makes a dent in their health pool. With the upcoming squish they may end up having a larger impact again.
    (9)

  3. #3
    Player
    Isutowaru's Avatar
    Join Date
    Mar 2018
    Posts
    81
    Character
    Isutowaru Kumiko
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    To clear up any misunderstandings, LB3 is scaled on the entire ilevel of your group. An LB3 with a full party of people in ilevel 530 gear will do more than LB3 at ilevel 510 gear.

    Inside Bozja, everyone is ilevel 430, however bosses inside Bozja are scaled differently to other group content in the game, even at ilevel 430, a group of people with all their essences and skills will do more DPS than LB3 because you're doing more DPS than what is expected at ilevel 430. You can easily pull off 30k as a WHM inside Bozja at ilevel 430 because of the essences and Lost actions provided, with Bozjan content scaled around that instead.

    Outside of Bozja however, content gets outpaced by newer gear, and sometimes LB3 might not even be possible to obtain, to use an example - Hades Normal is scaled at ilevel 420, but everyone is at ilevel 510-530 nowadays compared to ilevel 420, killing it with twice the amount of DPS and speed compared to the release of Shadowbringers where everyone had ilevel 430, making it impossible to obtain LB3 in Hades. But content released in 5.5 - such as Diamond Weapon, LB3 can do a considerable chunk to speed up a kill by 10 or 20 seconds, just 10 or 20 seconds is a massive gain to fights that have an enrage timer. Compared to Yohra however, Yohra's bosses have their HP 3x more inflated because there's 24 people in an instance vs 8, and LB3 only scales on your alliance party. If LB3 did 3% on Diamond Weapon, it'll do 1% on a Yohra boss because their health is 3x more inflated.

    I hope this makes some sense. Tl;dr An LB3 on Diamond Weapon does 3% of his HP bar but 1% on a Yohra boss because of HP inflation, scaled on everyone's ilevel of your group.
    (5)

  4. #4
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    As stated above, they feel weak when they're really not weak. if you do 2 mil damage to something with almost 100 mil HP of course it's not going to feel like much when it's still a nice chunk.

    The HP bloat is what the issue is. Once the stat squish happens they'll probably feel more impactful. What else would you do with it anyway? Let it sit there at full 3 bars and never get used?
    (1)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    In what universe is it "useless" to be able to do 900,000 damage with a limit break in the time it would take you to do 150,000 with your normal attacks?
    (8)
    Last edited by Rongway; 11-05-2021 at 06:41 AM.

  6. #6
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaliesto View Post
    I noticed the damage dealt with DPS LB3s barely do much to bosses percentage wise in high level raids, and especially in Delubrum Reginae. Its just all flash and no substance.

    Why make LB3s so weak at this point when that wasn't the case in the past?

    I know some people may not agree with me on that assessment, but I don't recall Dragoon LB3 being so weak before and I'm only started to notice this when Yorha raids came out at the time.
    I think DPS Limit Breaks need a rework entirely, not just in raids. Healer and tank are fine and ranged and magical LB are decent on trash packs but being limited to using on trash already seems like a waste of our super special party move. Melee LB is just tragic though, most of the time it isn't even worth getting the animation lock never mind dropping your rotation just to pop it.
    (1)

  7. #7
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Artemiz View Post
    Melee LB is just tragic though, most of the time it isn't even worth getting the animation lock never mind dropping your rotation just to pop it.
    During that animation lock it does literally five to six times your average DPS.
    (6)
    Error 3102 Club, Order of the 52nd Hour

  8. #8
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    why can't casuals lb
    (1)

  9. #9
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    LB scaling is one of the things I'm wondering about after the stat squish coming in Endwalker. Will they leave the LB damage scaling as it is thus making its usage more impactful during fights or will that get nerfed due to enemy stats also being reduced to accommodate the stat squish with player gear and the removal of belts?
    (2)

  10. #10
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    LB scaling is one of the things I'm wondering about after the stat squish coming in Endwalker. Will they leave the LB damage scaling as it is thus making its usage more impactful during fights or will that get nerfed due to enemy stats also being reduced to accommodate the stat squish with player gear and the removal of belts?
    Of course they're going to reduce LB damage as well. Even then, it will still be worth using because nobody is going to do be able to do anywhere near that much damage with normal attacks even at their burstiest times.
    (2)
    Error 3102 Club, Order of the 52nd Hour

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