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  1. #1
    Player
    cattedfemoid's Avatar
    Join Date
    Nov 2021
    Posts
    1
    Character
    Da Infant
    World
    Brynhildr
    Main Class
    Pugilist Lv 2

    main stat tooltips wrong

    When submitting a bug report, please use the below template and thoroughly fill out the necessary information.

    Date & Time: now
    Frequency: literally all the time
    World name: yeah
    Character name: da infant
    Retainer name: no
    NPC name: no
    Monster name: no
    Class/Level: paladin/rdm/smn
    Party or solo: whatever beasts i can scrounge the comfort me
    In-game time: yeah
    Area and coordinates: in your character menu
    Housing: no character menu in housing
    Steps:
    1. According to the listed tooltip text for Primary Stats (Mind, Strength, Dex, Intelligence) the only thing effecting Healing Magic is Mind. No other primary stat says it effects healing in any form. Despite this, Clemency, Vercure, Equilibrium, Second Wind are all disconnected from Mind and scale regardless, making the primary stat tooltip text effectively incorrect. Equilibrium and Second Wind are more understandable, being abilities.
    2. Testing with both Strength and Intelligence pots respectively, Clemency and Vercure are raised in their healing done.
    3. Using mind pots has no effect, even accounting for variable rng ticks.
    4. Physick, however, remains at ~850 healing done with an intelligence pot, and instead increasing with a mind pot. Meaning it is Scholar's ability so scaling off mind.
    5. tldr: primary stat tooltip is wrong and unclear ty

    Connection Specs
    - Type of internet connection/provider: i dont have internet
    - Modem maker/model number: i am a caveman
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,355
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    "Affects healing magic potency. Also affects attack magic potency when role is Healer."

    Technically it is correct. It's not actually saying it's affecting healing, it's saying it's affecting a stat called "healing magic potency" and another stat called "attack magic potency" which are visible on the character page. This confused me at first too.

    healing magic potency is used for heals that scale off it, which is really just the heals on healers.

    attack magic potency is used by magic attacks that scale off it, which is all caster attacks and non-healer heals except autos.

    attack power is used by physical attacks that scale off it, which is all melee and ranged physical actions and abilities and all auto-attacks.

    Back in ARR, paladin would cross-class Cure and could stack mind and summoner could do the same for Physick and stack mind, although it's unlikely anyone would recommend it.

    We have come quite far since then. Paladin got given their own heal in Heavensward (Clemency based on Strength) and in Stormblood the cross-class system was removed. Summoner outleveled the ability for Physick to matter even if they stacked some mind and then mind was not allowed to be stacked anymore. Red Mage got added in Stormblood and needed a heal to suit the lore so it took after the one Paladin had.

    It obviously has to be this way because developers wouldn't want someone stacking a non-damage stat like mind and sacrificing half of their damage in the process.
    (3)
    Last edited by Jeeqbit; 11-04-2021 at 04:19 AM.

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