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  1. #1
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80

    Can we please stop ruining other content for the sake of raid pre-pull

    So, I've decided to get around to leveling AST and SCH - clearing out my Armoury Chest - and having Aetherflow only work in combat; and cards only count if you, personally, are in combat, is absolutely horrid (edit: in dungeons, alliance raids, open world, etc).

    Hopefully the card thing isn't an issue come EW; however, I haven't heard anything about Aetherflow being reverted... can it please be reverted?

    Also, can any such future changes please take into consideration ALL of the content in FFXIV, and not just the small percentage at the top.

    Finally, if I may; would a better solution not be to simply start affected classes (if not all classes) with full stacks when entering / re-spawning in a duty?
    (6)
    Last edited by Acidblood; 11-16-2021 at 10:03 PM.

  2. #2
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,117
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    What are you complaining about?
    That you need to build up resources at the beginning of the fight, instead of waiting minutes before the pull to prepare everything?

    There is probably a good reason of why you don't have everything full charged and filled before the pull.
    (2)

  3. #3
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Curisu View Post
    What are you complaining about?
    That you need to build up resources at the beginning of the fight, instead of waiting minutes before the pull to prepare everything?

    There is probably a good reason of why you don't have everything full charged and filled before the pull.
    Sorry I wasn't clear... I couldn't care less about raid pulls, what I want is for job mechanics not to feel clunky / finicky in dungeons, alliance raids, eureka, open world, etc. simply because they might cause a minute's delay in high-end raids.
    (5)

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Agreed. While I absolutely understand wanting to curb the whole pre-pull waiting around bit in in raids it's also a major annoyance in regular content. I should not be sitting there watching my aetherflow timer tick down and hoping trash lives a few seconds longer.
    (9)

  5. #5
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I think I read somewhere that SGE goes into instances with their gauge filled ; so I hope Aetherflow and Lilies are the same.
    From what i saw ; it's still useable only in combat.
    (4)

  6. #6
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    Yeah, it's something I noticed when getting Astro to 80 as someone that mainly plays the other two heals.
    On scholar I got used to aetherflow working that way, and its not that much of a problem since most aetherflow uses are situational and reactive (aside from dumping them in energy drains).

    On Astro its very counter-intuitive in dungeons that you have to make sure you're in combat before applying a card buff. You're running after the tank as he pulls and maybe the dps are already doing their damage during the pulling. Putting a card buff on them works, but you don't get the 'mark' symbol for having used the card buff (.. don't know the correct terms, not astro main) if you don't ensure you're first 'declared' as in combat by attacking a mob or healing someone that is in combat. Oh and if you use the dot to be 'in combat' and are too quick with throwing a card buff after using the dot, it sometimes doesn't count as 'in combat' yet cause the dot hadn't fully applied yet.
    (6)

  7. #7
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    To me the solution is to have a unique status effect that enforces pre-pull mechanics and only have it apply whenever your cooldowns would reset, whether due to entering an instance for the first time or due to a wipe.

    The exact name I’d use for this status effect is Preparing for Battle. This wouldn’t apply during any Overworld content due to how the cooldown reset mechanic already works. For Instanced content like Dungeons the only time it would affect you is that initial pull, or after a party wipe.


    An example of how it might look on a tooltip is as follows:

    Aetherflow - Ability Recast: 60s
    Restores 20% of Maximum MP.
    Additional Effect: Grants Aetherflow III
    Cannot be used while Preparing for Battle. (Replacing: Cannot be used while not in combat)

    Preparing for Battle: Diverting your focus towards the next conflict has limited certain actions. You feel you will be fully ready once the fight has begun.
    (4)
    Last edited by Grimoire-M; 11-28-2021 at 12:34 PM.