I have always the more enmity the better, as my gear currently stands im at ~+90 on pld, less on mrd. So all that gear nets me an extra 9%? I remember when they changed the enmity system, and said that 1hp of healing = 1hp of dmg for enmity generated. So If I heal for 100hp, I get 109 enmity points?

Whenever I would add more enmity to my set I would feel a difference, it just seems like it would add more than that. I would REALLY appreciate some concrete mathematics from devs pls pls pls