Quote Originally Posted by Raikki View Post
IMO enmity melding a crafted mainhand is going to net you less enmity than you'd get using a primal weapon for extra damage, especially for WAR.
Really situational. The LESS damage you do in a fight, the more effect increasing damage is going to have on enmity, due to the way damage is calculated. Since damage output is a flat increase per stat bonuses, increasing damage by 30 per attack is going to net a much higher percentage gain on something like Ifrit or Chimera where your auto attack is doing virtually, nothing than it would against Miser. There are obviously tradeoffs though, and if increasing damage is enough to maintain hate then it's the clear winner as you get double benefit of hate increase and faster kill. On warrior the benefit is actually 3 fold as you also get increased healing from the extra damage output.