First and foremost, I don't want this post to argue about pre-mades vs "snipers". This argument has been done a thousand times, both sides have merits, and neither side is inherently wrong. Everyone should be allowed to try the content put in game.
I'm going to make a comparison. You want to do content like DRS, E12s, or even something easier like Lv80 EXs. You read strats and watch videos, buy consumables, plan your jobs and classes, and get your party together to enter Duty Finder. Now imagine DF is similar to portals in BA. Someone else happened to que at the same time, so now you have a random person in your party who may or may not be prepared, be the proper job, etc. How well do you think that runs going to go? What if they happen to take the spot of your main tank? Your main healer? Your run is pretty much shot. And even if that person is well prepared, you're still disappointed that one of your friends is suddenly forced to not be able to raid with you, not to mention the disappointment felt by the person who is left out by no fault of themselves.
This is what BA currently is. The worst part, is that neither side is wrong. Everyone should be allowed to do the content. But the way it's set up now, is made not only to fail, but to cause rifts and a lot of anger between players. Entry into game content should not be a competition.
That being said, while BA itself isn't very difficult, it does require a bit of planning. I really don't think it's the type of content that you can just shove 50+ random people in and expect it to go well. The current system does not work.
There are two main types of group content in this game. First being: most things that you can que for in DF, and places like Castrum and Dalriada. It's made that so a random que of people should easily be able to clear it. At most they require a couple people to know what they're doing and they can direct or carry the group if need be.
The second being: content that is more difficult and requires some planning to complete, via either mechanics or consumables. Examples of this generally things like EX's, Unreals, Savage, Ultimates. You can't just que for it and have to form up a party to match mechanics.
One of the biggest issues with BA is that it is the second type of content while having the first type of entry requirements.
I'm not going to pretend like I know the perfect solution to fix BA. This is what I'd like this thread to be about: suggestions to fix BA, and again, not just arguments about "pre-made" vs "snipers".
- If BA entry is going to stay as-is, the content needs to be simplified and scaled, so that it can actually be completed by a random group of people, similar to Castrum and Dalriada in Bozja.
- If BA entry is going to stay as-is, consider adding fragments as a reward to the support fate or Ovni, so not everyone feels pressured to enter BA because they have to do it to complete their Eureka gear. (This would need to be set in such a way that it's still more beneficial to directly do BA, otherwise no one would want to go in and everyone want only want to do support).
- Take away the portal system and add BA to duty finder.
Eureka is a lot of fun and it still has a huge attraction despite being fairly old content, but it seems like a lot of players really have negative feelings toward BA in general.