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  1. #51
    Player
    Poporito_Popoto's Avatar
    Join Date
    Aug 2020
    Posts
    414
    Character
    Calamity J'aina
    World
    Marilith
    Main Class
    Scholar Lv 100
    (9)

  2. #52
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by PlushyprincessMusa View Post
    Okay, so honestly I think when getting up and all that commends are a poor method

    Hell i literally got four commends in a trail that i was eating, watching black clover and petting my cat at the same time and i know i had to been doing bad with all that.

    My suggestion is when you exit a dungeon it gives you a grade on how well you performed and then at the bottom could give basic advice if you got below a passing score.

    Using this system it could tell us our dps (without doing painful read overs in logs and addons) and this would be a better way to help ppl improve.

    With this system ppl can look over the grade score and use it to ask help on how to get higher easily.
    Hmm it seems you fundamentally fail to understand the purpose of the commendation system and the goal of the game itself.

    First of all this is not a "hardcore" game. It isn't about being the best of the best combatwise. Hell they telegraph practically all aoe mechanics so you can get to the safe spots in time, a hardcore game would just laugh at you while providing no visuals on the ground so you know where to stand to avoid the coming pain.

    No this is Final Fantasy, the endgame isn't combat, it's fashion. And as such that's what the commendation system is for, to vote for the best dressed, because let's be real here, the dungeons and what not are meant to be easy enough that a toddler could get thru them. Why do you need a grading system for the majority of combat content that's at that level of difficulty? You're not that bad at the game are you?
    (3)

  3. #53
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    The hostility to grading player performance is bizarre, as that has been a part of gaming since its very conception. Then again this is the XIV community we are talking with all its...eccentricities.
    (2)

  4. #54
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Caurcas View Post
    The hostility to grading player performance is bizarre, as that has been a part of gaming since its very conception. Then again this is the XIV community we are talking with all its...eccentricities.
    I think it's more "this would be a pointless system because the people who care already try and the people who don't wouldn't anyway"
    (8)

  5. #55
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,244
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by puudleduudle View Post
    Yeah, I mean I don't disagree. I think that's another reason why they are hesitant. How would you effectively put something like that in without comparing it to others? I recall Yoshi-P saying they thought of a gauge that sort of filled up, and if it stayed full you know you are doing your best dps, but it's all conceptual. I don't think we will ever see a party-wide DPS meter because it seems to go against their fundamental design philosophy of party-play.

    I was just mentioning it because it is something they have considered.
    Its funny because a damage ranking system DOES exist in the game. UwU's enrage literally sources an internal dps meter and kills your party off one by one in order of lowest dps to highest. That, paired with how many hard enrage dps checks there are, I don't believe their philosophy lines up with the implementation of their designs.

    I think they're more afraid of the correlation between numerical analysis of performance and the toxicity of mmo communities. And Yada Yada correlation, causation, etc. In my experience, even without evidence to wield against others, toxicity will fester if the community is not trained to protect itself from it. SE has done a pretty good job of mechanically insulating the community from toxic spirals partially thanks to commendations as a system, as well as the developers setting good examples of humility and the desire for honest communication (though toxicity does still exist in small pockets). There's no one "easy fix" to stopping the encroachment ofthe community developing toxic attitudes, so I think they're a bit misguided on their desire to protect people from unwarranted and harsh criticism by forbidding tools to look at what are very neutral statistics.

    Also a bar like that.. I wouldn't like tbh. 'Cause that would compel my loss-adverse ass to greed like no tomorrow lol. I think that's a kind of re-inventing the wheel thing.
    (2)
    ~sigh~

  6. #56
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I think it's more "this would be a pointless system because the people who care already try and the people who don't wouldn't anyway"
    So like fellowships, duty recorder, and house tagging?
    (2)

  7. #57
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Caurcas View Post
    So like fellowships, duty recorder, and house tagging?
    I don't know anyone who uses duty recorder, tons of people use house tagging, and I see lots of fellowships (tho i personally dont use them)

    I'm not really getting your point here. You listed 1 thing that most people dont use, and 2 that people do use.

    This would be more along the lines of the pvp rankings at the end of a match, except there you also have people who try, and people who dont, and showing the numbers didn't change anything. People still either try or dont.
    (4)

  8. #58
    Player
    solimiano's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Solimiano Fair
    World
    Phantom
    Main Class
    Summoner Lv 100
    Not only that, this is a final fantasy game, so we don't get graded. If it's difficult we grind and overlevel by 30 levels than we go and solo extremes and savage content 8 years later... Roftlol
    On a more serious note your completely right, whoever needs or wants to be graded already can, people that are not interested don't need precious development time wasted on a grading system, it makes no sense whatsoever.

    Yes you are also right, although the figures have now changed with the influx of new players, independently where they came from, the hardcore community represented 1% to 3% of the playerbase, this was acknowledged in one of the live letters.
    Yoshi P will make some hardcore content for that group of players that want it, but 95% of the game is built for the casuals, it's a theme park mmo with a heavy focus on story element and it carries the final fantasy torch and all that comes with that.

    Yes you are also correct glamour is the true endgame, we already have an built in parser for that called fashion report that you can try 4 times a week to get the maximum grade... This is the hardcore content you'll have on a final fantasy game.
    (2)

  9. #59
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Commendations is a pretty meaningless and lousy system, I agree with that. I don't think it's ever going to change though.. Pointless as it is, casual players really like their magical meaningless gamer points that they get for completely arbitrary reasons mainly.
    (1)

  10. #60
    Player PlushyprincessMusa's Avatar
    Join Date
    Aug 2021
    Posts
    106
    Character
    Melodie Kisne
    World
    Lamia
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Lexis View Post
    I'm not even sure what you're trying to say here.

    On the first point, fair enough, only PC users have access to damage tracking add-ons, but you'll still get better information from looking up guides than some arbitrary grading system that takes nothing beyond a pure rotation into consideration (and how would you even go about grading a tank's performance? Too many factors at play).

    As for the second line of your response... what? I'm not worried about people 'judging' my performance. As mentioned above, they already can if they have a damage meter installed. You also don't need an integrated grading system to tell someone's messing up mechanics, you can tell by how their face is now one with the floor.

    And regarding the TOS... I did not, at any point in my post, mention the TOS so, again... what?

    I'm trying to outline how a grading system would be inefficient for the purpose you were suggesting, let's try and stay on topic?
    Multi reply to diff things not just urs

    As for how on tank grade
    Number of times u lost emity
    How well u roated and used ur cds
    how well you handle mch

    And finnaly how many times did u take a full buster
    (0)
    Last edited by PlushyprincessMusa; 11-01-2021 at 04:51 AM.

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