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  1. #1
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    861
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    The thing that bothers me about que pop during cutscenes is if I qued as a different job than I am during the cutscene. The only way to change jobs is to skip the cutscene to get out of it. I'd really like a "pause" or "eject" option to get out of it and simply mark it as unfinished. I don't want to go to the inn and find the cutscene in my journal just because of a que pop.
    (6)

  2. #2
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Why pause the player queue instead of just... pausing the cutscene? It can resume where you left off when the duty is exited
    (2)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  3. #3
    Player
    Alxyzntlct's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    169
    Character
    Alyx'ender Lutece
    World
    Faerie
    Main Class
    Thaumaturge Lv 90
    While playing through the entire MSQ for the first time, I hit similar issues as OP and although in a few different ways, I feel there's room for improvement with how DF queues pop up and options players have (although in general I think the system is pretty good).

    Regarding that first, while it can be a touch frustrating having a queue pop during a cutscene, it's not that big of a deal to me. If I'm really into a cutscene, then I'll take the penalty (I believe they reset daily?) and just try to be more careful. Otherwise, I'll take the queue and simply re-watch the cutscene when I get back (I enjoy the stories, so that never really bothers me).

    However, that leads to 2 critical issues I've encountered beyond the above that's absolutely maddening to me:
    #1 - When I'm in a cutscene, and the game won't let me accept a queue
    It's insane, but it's absolutely happened at least 3 times while I was going through MSQ. Once during Heavensward, and twice during Stormblood. It was during really long cutscenes, and even though I was ok with re-watching them after whatever DF had popped, the game literally wouldn't let me accept the queue. I had to eat the penalty, which sucked. In these circumstances, I had to do essentially what OP was concerned about, having to idly stand about while waiting for a queue to pop, which isn't fun (note again that this was while I was leveling and going through the story, so I wasn't in a good spot to really explore any alternative game modes like professions, hunts, etc.)

    #2 - Accepting a queue mid-cutscene and expecting to come back to re-watch a cutscene, but discovering that it had already "completed"
    This one is also super frustrating, because again, I really like the story. So accepting a queue thinking I would get to re-watch a cutscene when I got back only to discover that it had "completed" and I was out of luck was disconcerting. This only happened twice, and thankfully I was able to look up the videos online (neither were in the replay menu), but it was bizarre encountering that when so many other worked differently.

    I've flagged all of the above as bugs to SE already so they should be aware. Just wanted to denote that there's myriad issues with how the queues interact with cutscenes and again, there's room for improvement.

    Also, I really like Illmaeran's idea! Would be really nice if queue's could be paused during cutscenes, but as another pointed out, I can see how that would be a sizable challenge to code.
    (4)

  4. #4
    Player PlushyprincessMusa's Avatar
    Join Date
    Aug 2021
    Posts
    106
    Character
    Melodie Kisne
    World
    Lamia
    Main Class
    Dancer Lv 80
    Well I mean there could be some leyway like no penality if your q time is over 45mins. (Ya some ppl including myself have had qs for over an hour.
    Its also inconsiderate to penalize for doing something else in game because your q is well over an hour so you assume your safe.

    Just make the thing not give the player a penality for not entering whike watching a cutscene.
    To add to op it is dumb things in the golden saucer like air force one makes u leave q
    (0)

  5. #5
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Just ditch the cutscene and join the dungeon, you can restart it afterwards or watch it later again in the Inns anyway.
    (0)

  6. #6
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Missbone View Post
    Just ditch the cutscene and join the dungeon, you can restart it afterwards or watch it later again in the Inns anyway.

    Impossible if you're running another class when you play another class that you don't queue with, and not every cutscene will be in the Inn.


    The most feasible way is a function that sends you back to pre-cutscene that can be triggered by players. This is already in-game, when your queued class and your current class is the same, allowing you to watch the cutscene at the same spot again. Now SE only needs to expand it.


    Another way is allowing to delete MSQ quest so that player can restart the whole quest. Players getting lost is non-issue cuz there is already a giant button that tells you where to get your latest quest. This is also helpful when you forget to talk all NPCs for all flavor text, and it proves to be a hassle doing a whole New Game+ for something you miss in the the middle of a whole expansion, and recorded video clips don't usually talk to every NPC.
    (3)

  7. #7
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    870
    Character
    Bulletproof Boyscout
    World
    Seraph
    Main Class
    Sage Lv 100
    The Fashion Report cutscene is unskippable and you can't enter a popped duty while you're in it. If the duty popped right as you click "present yourself for judging", you're going to miss the queue
    (0)

  8. #8
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by PlushyprincessMusa View Post
    Well I mean there could be some leyway like no penality if your q time is over 45mins. (Ya some ppl including myself have had qs for over an hour.
    Its also inconsiderate to penalize for doing something else in game because your q is well over an hour so you assume your safe.

    Just make the thing not give the player a penality for not entering whike watching a cutscene.
    To add to op it is dumb things in the golden saucer like air force one makes u leave q
    This is actually a great qol idea. There needs to be a point where the game just accepts a person can’t sit and wait forever. After a substantial amount of time, I don’t think a player should get any penalties. I’d say a half hr + seems fair to be forgiven for a missed queue pop
    (1)

  9. #9
    Player
    VigilanteXII's Avatar
    Join Date
    Oct 2021
    Posts
    8
    Character
    Kytes Hume
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90
    Think they should add some form of indicator that tells you if what you're about to do is gonna trigger a cutscene, and whether that cutscene can be canceled or not.

    As of right now you really have no idea whether you're just quickly handing in a quest or are about to launch a full feature film. And like others mentioned, the fact that some cutscenes can't be "canceled" out of is particularly aggrevating. Having to restart the cutscene is fine, but forcing me to skip it entirely is not. Don't know why they do that, maybe there's a good reason for that, but at least let me know in advance so I can decide whether to wait for the queue or not. Giving players a penalty for that is basically entrapment.
    (2)

  10. #10
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Ouch. I hope it doesn't happen again!
    (0)

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