Quote Originally Posted by Zhevons View Post
Not only does it advance towards the Blood Lilly it also costs no mana. Helping to aid in the issue and resulting not in a DPS loss, but a DPS gain and MP gain. I If fights are tuned to require healers to cast more GCD heals, then WHM's issues discussed in this thread disappear.
having experienced firsthand what awful mp economy is like from playing astro since the beginning of shb, the worst part of bad mp economy is not the uptime till out of mana, but how incredibly strict and punishing it is. unplanned healing or raising (you only get one thin air every 60s!!! surely nobody messes up more than once per min during prog, right?), or even dying at all in a fight means youll run out of mp very soon. for a healer thats ostensibly"newbie friendly" and easy to prog with, the mp economy is going to make mistakes feel a lot worse


im not saying whm is going to be like, irredeemable. it really just needs a small buff to its mp economy. making assize restore 500 more mp would solve almost all the issues.