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  1. #1
    Player VictoriaLuv's Avatar
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    Sep 2021
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    Character
    Seraphine Rosa
    World
    Spriggan
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    Arcanist Lv 90

    Things I like to be seen added to the game - Future Megathread

    1.Chrono Trigger/Crono-Cross - Cross Over 24 man raid + event
    2. a Improved Grand Company Higher ranks/gear all way to level cap
    3. a Beastry Log - that gives all information bout the monsters/bosses loot drops and lore. fate locations. hunt locations and lore.
    4. a Four Gathering Profession
    5. Improved to over-all monster-ai vs player interactions
    6. revisit and improvement on beasttribes with additional rewards and ranks
    7. improvements to the hunt system
    8. reduce the amount of instant kill mechanics in savage/ultimite so not everything these bosses do instantly kill everyone. not saying making it easy but same time let the healers have a chance to heal
    9. Better Balance of White-Mage, Dark Knight and Bard, Scholar. end game raiding white-mage is weakest offer no uliitity deal less healing and damage is understoned. dark-knight has skills that prehistoric always looked as button tank job . bard needs better ullitity and scholar needs have there healing/sheilding nerfed but same time give them better dps opinions. if wanted white mage to be big healer of the 3 making scholar/ast heal better isn't way to do it. sure its simple easy to play but thats the problem. doing same mistake as final fantasy mystic quest cause dont think west people can play complex jobs
    10. updating golden saucer. has weekly event where you can buy random mounts found off bosses older content this changes every week. with new outfits and whatever
    11. adding fort conder mimi game from final fantasy 7 remake to ff14
    12 adding pinball machines mini game from ff15 to golden sauser
    13. add bliztball the best pvp placing server vs server. then data center vs data center. grind finals every year professional pvp
    14. baliencing pvp system give it love and care it deserves
    15. fix housing make sure that only 1 person her account can have a house. if they belong to an fc they cannot buy a house cause not fair they buy one plot one min buy another the next
    16 privite houses are now fc houses. no longer own privite houses.
    17 each player has a privite house where teleport to intense to do gardening tend chocobos no longer need to buy a house for those features
    18 extend the mount of housing distacts all areas
    19 double the amount inventory space. in glamour and armory inventory space
    20 increase the amount of free retirers 2-3
    21 more live action sequences in end boss in dungeons
    22 revisiting old content and updating each dungeon/boss encounter. have more fresh and funner experence for new players
    23 bring some final fantasy 10 into ff14
    24. improve hunting logs to go up all way to max level. and change weekly for bonus experence each class. and dailies. instead of killing set of monsters never touching it ever again
    25. improve leve system by adding a daily leve quest in your hunting log
    26. add necromancer, geomancer. chemist. and beastmaster at some point
    27. fix the mentor system. current system is broken. add voice acting to mentors training at lvl15 and give the players better lessons. specially teaching about limit breaks. survivability techniques. pretty much answers all the questions. either in guide of that class text book. were they can watch cutscenes of those classes in action giving them demonstrations. not some wall of text
    28. Koule now appear in all capitals give low level book to new players. watch can reward them gil. crystals mpg. by doing things in the book. always ask you do current stuff current to your level. like do a fate at this location do a leve at this location. do a dungeon. do palace of the dead.
    29. mimic emote mini game in golden sauser new gate and plays this song https://www.youtube.com/watch?v=EHQT...694AAA&index=7
    30 Final Fantasy 7 remake cross over event where we fight again Sephiroth normal Sephiroth Extreme. Sephiroth Ultimate Extreme and Ultimate fights have sephiroth change into do different forms in final boss in ff7 same music one winged angel set drops and final fantasy 7 armor sets Sephiroth Ultimate -> https://www.youtube.com/watch?v=zl33gT24ztg. Sephiroth -> Start of each https://www.youtube.com/watch?v=zl33gT24ztg Music notes are also given
    31 Legend of the Dragoon Cross over event game long forgotten by squire
    32 Bravely Default Cross over using bosses in this game to ff14
    (3)
    Last edited by VictoriaLuv; 10-27-2021 at 04:38 AM.

  2. #2
    Player
    RobynDaBank's Avatar
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    Sep 2021
    Location
    Wraeclast
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    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    What sort of improvements would you bring to the hunting system? Also I agree on 3) - I get that to many that information about monsters can be pointless fluff, but I was surprised that at the least the ARR-classes' hunting log gave absolutely no details about the targeted monster besides their general location, not even a quest-circle sort of marker.
    (0)
    Mortal Fist

  3. #3
    Player VictoriaLuv's Avatar
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    Sep 2021
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    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RobynDaBank View Post
    What sort of improvements would you bring to the hunting system? Also I agree on 3) - I get that to many that information about monsters can be pointless fluff, but I was surprised that at the least the ARR-classes' hunting log gave absolutely no details about the targeted monster besides their general location, not even a quest-circle sort of marker.
    Improvements well I do a bounty hunting system where each day it require you kill this many type of monsters - requiring gil and crafting crystals. shards whatever your level
    Improvements Grand Company Task - will require you set of monsters once a day gives you lots of seals and crafting
    Improvements to fates hunting this also add 1 fate you have to do each day. at a location. this gives choice gold and grand company seals or
    Improvements weakly - having to kill set of bosses within your leveling range or 1-2 dungeons play have a choice of gil or mgp
    Improvements weekly fate hunt - having to do a boss fate. for alot gil or mgp 3

    this would make ppl want to do those boss fates that often ignored. but have achievemements minions other items added to them. that constantly changes

    Over time you get new bounty hunting ranks improves the rewards you get . also is requirement to rank up in new grand company ranks. however grand company . this is alot better then. here boring list of monsters you need to kill. instead you just slowly charge a charge bar evertime you do something hunting log requests of you

    give you highest rank get you really nice looking chocobo barding really cute emote dance. and a grand company title
    (0)
    Last edited by VictoriaLuv; 10-27-2021 at 04:02 AM.

  4. #4
    Player
    MikkoAkure's Avatar
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    Aug 2011
    Location
    Limsa Lominsa
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    2,186
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by VictoriaLuv View Post
    15. fix housing make sure that only 1 person her account can have a house. if they belong to an fc they cannot buy a house
    16 privite houses are now pvp houses. no longer own privite houses.
    I don't agree with number 15 and I'm not sure what you mean by number 16.

    Just because someone's FC has a house doesn't mean that person has access to furnish it, and the FC room is a poor replacement for a house as it has no exterior and is the same as an apartment.

    Quote Originally Posted by VictoriaLuv View Post
    21 more live action sequences in end boss in dungeons
    Not sure what is meant here. The cutscenes are usually short because the current style of dungeons is meant to be done as a short, daily thing and most people have the cutscenes on auto-skip anyway. What are you looking for?

    Quote Originally Posted by VictoriaLuv View Post
    26. add necromancer, geomancer. chemist. and beastmaster at some point
    Yoshi-P said that we would never get necromancer (though Reaper is very close to the theme so I'm not sure what his deal is). Geomancer has the same spells and theming as Conjurer so I'm not sure that's something they'll revisit. Chemist was broken up into MCH and AST and they said they couldn't make it work, so that will never come back. And Beastmaster was mentioned as a possible candidate for a limited job and a lot of people would rather not see it at all if it will be limited.


    Other than that, a lot of ideas I do think we need and stuff I didn't know we needed that I think we need.
    (2)
    Last edited by MikkoAkure; 10-27-2021 at 04:17 AM.

  5. #5
    Player VictoriaLuv's Avatar
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    Sep 2021
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    Character
    Seraphine Rosa
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    Spriggan
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    Arcanist Lv 90
    Quote Originally Posted by MikkoAkure View Post
    I don't agree with number 15 and I'm not sure what you mean by number 16.

    Just because someone's FC has a house doesn't mean that person has access to furnish it, and the FC room is a poor replacement for a house as it has no exterior and is the same as an apartment.



    Not sure what is meant here. The cutscenes are usually short because the current style of dungeons is meant to be done as a short, daily thing and most people have the cutscenes on auto-skip anyway. What are you looking for?



    Yoshi-P said that we would never get necromancer (though Reaper is very close to the theme so I'm not sure what his deal is). Geomancer has the same spells and theming as Conjurer so I'm not sure that's something they'll revisit. Chemist was broken up into MCH and AST and they said they couldn't make it work, so that will never come back. And Beastmaster was mentioned as a possible candidate for a limited job and a lot of people would rather not see it at all if it will be limited.


    Other than that, a lot of ideas I do think we need and stuff I didn't know we needed that I think we need.
    house plots are limited how they are given out is also unfair. all person has to do is buy a house a third person program buys faster then anyone else. why would need buy another small house if already have a small house. i can understand if trying buy mid trying. move up. not enough of them go around and we should learn share the limited resources we have instead hogging every house to ourselfs that being said if they do it thing that amount of each house plot placables should be increased. having 6 mid houses 2 larges houses on 6-7 different servers is should be bannable offensive
    (0)

  6. #6
    Player VictoriaLuv's Avatar
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    Sep 2021
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    Character
    Seraphine Rosa
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    Spriggan
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    Arcanist Lv 90
    Quote Originally Posted by MikkoAkure View Post
    I don't agree with number 15 and I'm not sure what you mean by number 16.

    Just because someone's FC has a house doesn't mean that person has access to furnish it, and the FC room is a poor replacement for a house as it has no exterior and is the same as an apartment.



    Not sure what is meant here. The cutscenes are usually short because the current style of dungeons is meant to be done as a short, daily thing and most people have the cutscenes on auto-skip anyway. What are you looking for?



    Yoshi-P said that we would never get necromancer (though Reaper is very close to the theme so I'm not sure what his deal is). Geomancer has the same spells and theming as Conjurer so I'm not sure that's something they'll revisit. Chemist was broken up into MCH and AST and they said they couldn't make it work, so that will never come back. And Beastmaster was mentioned as a possible candidate for a limited job and a lot of people would rather not see it at all if it will be limited.


    Other than that, a lot of ideas I do think we need and stuff I didn't know we needed that I think we need.
    Boss sequiences are not cut-scenes its when have puts you time event and have press a button alot to get out of it. not really a cutscene. what it does is it makes fight more excitng not make normal bosses feel like easy tank and spank only see these in some bosses in the end game
    (0)

  7. #7
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    8,264
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Such a wall of text... but I'll try to answer as well as I can...

    Quote Originally Posted by VictoriaLuv View Post
    1.Chrono Trigger/Crono-Cross - Cross Over 24 man raid + event
    Considering how old the Chrono games are and that their original creators have long since moved onto other things, and crossover events are almost always connected to current games or titles), this has very little chance of ever happening I'm afraid. And certainly not as a raid - at the most crossover events are handled as either FATEs, solo instances or, very rarely, a special Trial battle.

    Quote Originally Posted by VictoriaLuv View Post
    2. a Improved Grand Company Higher ranks/gear all way to level cap
    They will do this eventually, but part of the problem lies with the development team are just unsure how to connect further GC rank promotions to gameplay and the story, rather than simply "go do xxx amount of dungeons".

    Quote Originally Posted by VictoriaLuv View Post
    3. a Beastry Log - that gives all information bout the monsters/bosses loot drops and lore. fate locations. hunt locations and lore.
    As much as I would love a bestairy, from a technical perspective it would be extremely challenging given the huge amount of enemies in the game and how they;re often changed (names swapped, moved to different areas/drops altered) and thus any changes to such enemies would require continuous alterations to the bestiary, adding further work for no real gameplay benefit sadly.

    Quote Originally Posted by VictoriaLuv View Post
    4. a Four Gathering Profession
    Back in version 1.0's development there was apparently a fourth Disciple of the Land class planned called 'Shepherd' (or 'SHP' for short) - it even had a class icon (a pair of antlers) and a locked and never used Guildhall in 1.0's version of Falcon's Nest - nothing ever came of this class unfortunately, and all references to it have disappeared (and the Guildhall disappeared when Falcon's Nest was rebuilt with HW), so sadly it can be assumed that SE has abandoned all plans for this. I don't see them thus introducing any more gathering or crafting classes.

    Quote Originally Posted by VictoriaLuv View Post
    5. Improved to over-all monster-ai vs player interactions
    AI is a tricky thing to get 'right', and you can either just have it scripted or act randomly, and both are not really satisfactory. I think what we have already is probably as good as we're going to get I'm sorry to say.

    Quote Originally Posted by VictoriaLuv View Post
    6. revisit and improvement on beasttribes with additional rewards and ranks
    There are already 'post beastribe completion' quests for each expansion available - adding more ranks is simply not possible as eventually they're going to have to put a limit to as far as you can go. And you can still repeat beast tribe quests even if you've completed them, so this is redundant.

    Quote Originally Posted by VictoriaLuv View Post
    7. improvements to the hunt system
    Please enlighten me as to what you mean by this.

    Quote Originally Posted by VictoriaLuv View Post
    8. reduce the amount of instant kill mechanics in savage/ultimite so not everything these bosses do instantly kill everyone. not saying making it easy but same time let the healers have a chance to heal
    This will not happen - it's 'savage/ultimate' for a reason. And if you're running out of time healing, maybe dial back on spamming Holy a bit (yes, I went there).

    Quote Originally Posted by VictoriaLuv View Post
    9. Better Balance of White-Mage, Dark Knight and Bard, Scholar. end game raiding white-mage is weakest offer no uliitity deal less healing and damage is understoned. dark-knight has skills that prehistoric always looked as button tank job . bard needs better ullitity and scholar needs have there healing/sheilding nerfed but same time give them better dps opinions. if wanted white mage to be big healer of the 3 making scholar/ast heal better isn't way to do it. sure its simple easy to play but thats the problem. doing same mistake as final fantasy mystic quest cause dont think west people can play complex jobs
    What does FF Mystic Quest have to do with how classes are set up here in FFXIV? The reason for 'class homogenization' is because SE are trying to avoid the mistakes of FFXI, where you had a Job system that had freedom as to how you set up your Job with each Job having it's own strengths and weaknesses.... and yet players found the meta and always stuck stubbornly to that, and would hassle those that dared try to "think outside the box" and prevented them from joining parties. Yoshi is mindful of FFXI's problems and is specifically trying to avoid a repeat of that nonsense.

    Unfortunately players will still find what works the best in certain situations for the least effort and best outcome/reward and will stick with that meta, all Yoshi has done is taken off the player's blinders and shown such systems for what they truely are.

    Sure all classes will continue to be tweaked, but these things take time.

    Quote Originally Posted by VictoriaLuv View Post
    10. updating golden saucer. has weekly event where you can buy random mounts found off bosses older content this changes every week. with new outfits and whatever
    They will not do this as if they did so (like, offer the ARR Primal horses for MGP), players would stop running that content for those mounts. They'll certainly add new stuff for MGP rewards over time, but it will usually be new items and not older items/mounts/minions etc that are already available through quests or dungeons/trials.

    Quote Originally Posted by VictoriaLuv View Post
    11. adding fort conder mimi game from final fantasy 7 remake to ff14
    Considering we already have a RTS game of sorts in Gold Saucer that no one bothers with (Lord of Verminion), I think that ship has sailed.

    Quote Originally Posted by VictoriaLuv View Post
    12 adding pinball machines mini game from ff15 to golden sauser
    Possible, but unlikely unless there is someone on the development team who is interested in it and would make it in their off time (this is how Doman Mahjong was added - the team member who made it did so in his off time and Yoshi was so impressed, added it to the game officially). And it certainly would not be FFXV connected.

    Quote Originally Posted by VictoriaLuv View Post
    13. add bliztball the best pvp placing server vs server. then data center vs data center. grind finals every year professional pvp
    Ignoring my own personal hatred of Blitzball in particular and dislike of FFX in general, I'm pretty certain Yoshi considered Blitzball and quietly dropped it from consideration ages ago, due to too many issues with the concept. That's not to say it would never happen, but I'm pretty sure it won't I'm sorry to say.

    Quote Originally Posted by VictoriaLuv View Post
    14. baliencing pvp system give it love and care it deserves
    They're making some changes to PvP in EW, but they have not elaborated on exactly what that will be.

    Quote Originally Posted by VictoriaLuv View Post
    15. fix housing make sure that only 1 person her account can have a house. if they belong to an fc they cannot buy a house
    Now although I agree SE dropped the ball adding private housing to the same wards as FC houses simply to placate impatient players demanding private housing "NOAW!", I don't see why belonging to a FC then should exclude them from owning a personal house.

    Quote Originally Posted by VictoriaLuv View Post
    16 privite houses are now pvp houses. no longer own privite houses.
    Again although the two should have been seperate, they decided to have the two on the same ward so I do not see them changing this.

    Quote Originally Posted by VictoriaLuv View Post
    17 each player has a privite house where teleport to intense to do gardening tend chocobos no longer need to buy a house for those features
    This is what Apartments already satisfy - and most servers still have apartments available for sale. Although they do not have an outside garden they do have a chocobo stable to raise your chocobo, and you can teleport there too.

    Quote Originally Posted by VictoriaLuv View Post
    18 extend the mount of housing distacts all areas
    They do this regularly - they'll next be doing this when they add the new Ishgard housing in a few months after EW launches. It's not something they just wave a magic wand and presto, more housing is available immediately, they need to bring more server equipment online for the purpose, and that requires preperation. This does happen regularly though so just have patience.

    Quote Originally Posted by VictoriaLuv View Post
    19 double the amount inventory space. in glamour and armory inventory space
    They've already hit the limit of what the game client can safely process without errors and gltiches causing server instability - this is why they're removing the Belt slot with EW and giving the equipment spaces belts currently occupy to Rings and Weapons. Really, if your inventory is maxed out throw out all that junk gear you'll never have any use for or that stack of Potions that are useless at endgame, you'll soon free up space.

    Quote Originally Posted by VictoriaLuv View Post
    20 increase the amount of free retirers 2-3
    Considering SE makes money from the paid retainer service, this will never happen, outside of setting up the smartphone Companion app and linking it to your account (which of course, is payware).

    Quote Originally Posted by VictoriaLuv View Post
    21 more live action sequences in end boss in dungeons
    Again, I do not understand what you mean by this I'm sorry. Unless you mean pre-rendered CGI cutscenes like the extra 'Flames of Truth' scenes for End of an Era that played at the end of the Final Coil of Bahamut. Considering each pre-rendered movie takes at least a year to produce and is not even produced by the FFXIV team themselves but another division of SE (Square Enix Visual Works), and costs millions of dollars apparently for each (the ARR 'End of an Era/New Beginning/Flames of Truth/ARR Opening' movie alone cost over $3 million from what I understand), this is why you only see them as the openings for each expansion and nothing else.

    Quote Originally Posted by VictoriaLuv View Post
    22 revisiting old content and updating each dungeon/boss encounter. have more fresh and funner experence for new players
    This would be a zero-sum game with each expansion raising the level, eventually everyone would reach a point they would be able to steamroll it anyway (and get all the items/gear they want/need too). There is already the Challenge Log and Roulettes for this, there really doesn't need to be any more carrotts thrown at old content.

    Quote Originally Posted by VictoriaLuv View Post
    23 bring some final fantasy 10 into ff14
    They're adding Anima as a Primal fight in EW, along with the Magus Sisters (although they're originally from FFIV). Plus we already have Tidus and Yuna's gear available in the game along with Yuna, Lulu and Rikku minions. And technically Amaurot in ShB is a lot like Zanarkand thematically. We've already got a fair bit of FFX stuff in the game already.

    Quote Originally Posted by VictoriaLuv View Post
    24. improve hunting logs to go up all way to max level. and change weekly for bonus experence each class. and dailies. instead of killing set of monsters never touching it ever again
    The Hunting Log was directly replaced by The Hunt, hence why it's divided into daily and weekly Hunts. Although the Hunt does not reward EXP specifically, it rewards gil and tokens for items so really, what you are asking is already in the game.

    Quote Originally Posted by VictoriaLuv View Post
    25. improve leve system by adding a daily leve quest in your hunting log
    Unfortunately the player tail wagged the development dog in regards to levequests - due to the amount of EXP you gained from them being small players generally ignored battlecraft leves and used the allowances for crafting and gathering leves which were much more useful, and so SE took note of that and pretty much abandoned battlecraft levequests after HW. Sadly this seems to be now just a 1.0 relic that SE has moved away from.

    Quote Originally Posted by VictoriaLuv View Post
    26. add necromancer, geomancer. chemist. and beastmaster at some point
    MikkoAkure already mentioned about these but to repeat: Necromancer thematically does not fit FFXIV at all - EW is adding the Garlean Reaper class which is about as close to a Necromancer as you will ever get. Geomancer is literally what CNJ is called in the Far East, we already have Alchemist as a Disciple of the Hand, and Beastmaster being a pet class, would be too difficult to have to work with as a full class, given Yoshi's dislike for pet classes. I do not see these happening.

    Quote Originally Posted by VictoriaLuv View Post
    27. fix the mentor system. current system is broken. add voice acting to mentors training at lvl15 and give the players better lessons. specially teaching about limit breaks. survivability techniques. pretty much answers all the questions. either in guide of that class text book. were they can watch cutscenes of those classes in action giving them demonstrations. not some wall of text
    I think you're confusing the player Mentor system with the Beginner's Hall and it's challenges. The Beginner's Hall is only meant to give the basics of battle, everything else the player is meant to pick up doing dungeons the normal way - this is why the early dungeons like Sastasha start off with simple concepts and minimal mechanics, but as you go along, they become more complex - they're meant to be teaching the player how to play, the whole "learn to crawl before you can walk, and learn to walk before you can run, and learn to run before you can drive" sort of thing.

    As for the Mentor system itself, I remember an old meme from FFXI that is definetely still relevant here - that the mentors were usually the ones who needed mentoring! Unfortunately many mentors just sign up for it to get the fancy icon beside their name and access to the Novice Network as a private chat channel, and ignore new players. SE themselves have a disclaimer that you engage with a mentor at your own risk, and it is definetely true. Having said that, there are a lot of mentors who fully justify the title, and are extremely helpful and knowledgable about the game. You just have to exercise discretion.


    Quote Originally Posted by VictoriaLuv View Post
    28. Koule now appear in all capitals give low level book to new players. watch can reward them gil. crystals mpg. by doing things in the book. always ask you do current stuff current to your level. like do a fate at this location do a leve at this location. do a dungeon. do palace of the dead.
    I... do not know what you mean by this. Unless you mean Khole the miqo'te girl and her stamp minigame challenge thing...

    Quote Originally Posted by VictoriaLuv View Post
    29. mimic emote mini game in golden sauser new gate and plays this song https://www.youtube.com/watch?v=EHQT...694AAA&index=7
    Do you mean like a DDR style danceoff? SE already did something like this during a Christmas event a few times in the past where as a minigame you had to conduct a choir's singing with DDR-style button prompts on screen (the choir was performing a Christmas choral-riff on the Chocobo Theme of all things - if you mucked up the choir sang off-key really badly!). I can actually see something like this being a fit for Gold Saucer but, well, we'll see.

    Quote Originally Posted by VictoriaLuv View Post
    30 Final Fantasy 7 remake cross over event where we fight again Sephiroth normal Sephiroth Extreme. Sephiroth Ultimate Extreme and Ultimate fights have sephiroth change into do different forms in final boss in ff7 same music one winged angel set drops and final fantasy 7 armor sets Sephiroth Ultimate -> https://www.youtube.com/watch?v=zl33gT24ztg. Sephiroth -> Start of each https://www.youtube.com/watch?v=zl33gT24ztg Music notes are also given
    A FFVII crossover event has long been rumoured but nothing has ever came from it alas (I just want Aeris Aerith's original FFVII outfit and weapon!). Seeing what the other crossover events have been like, it probably would just be a FATE or a trial against a basic enemy from the original game (like the Guard Scorpion, which exists already in FFXIV as Garlean weaponry). I think the possibility of it ever happening alas is now pretty slim, but I'm still holding onto hope!

    Quote Originally Posted by VictoriaLuv View Post
    31 Legend of the Dragoon Cross over event game long forgotten by squire
    Legend of Dragoon was never a SE game at all, it was created and produced by Sony not SE. So, unless Sony have any interest in making a sequel or tie in (and thus accordingly ask SE for a crossover) this sadly will never happen I'm sorry to say.

    Quote Originally Posted by VictoriaLuv View Post
    32 Bravely Default Cross over using bosses in this game to ff14
    Well, anything is possible I guess, but I doubt SE would consider a spinoff worth the effort I'm sorry to say. But, I've been proven wrong many times before, and made to eat my words on too many occasions!

    I'm really sorry if some of that seemed harsh or even nasty, I was just wanting to point out that much of what you're asking for is already in the game in one form or another, or due to various reasons is not possible or at least highly unlikely. But having said that, I did agree with a few of your points so it's all good!
    (3)
    Last edited by Enkidoh; 10-27-2021 at 09:05 AM.

  8. #8
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    A lot of these are once again feeling like rushed thoughts like some of your other threads, and some are just too general. People keep saying 'improve X' without anything else behind it or 'Do X!' without thinking what goes in to doing said things.
    (5)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  9. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VictoriaLuv View Post
    house plots are limited how they are given out is also unfair. all person has to do is buy a house a third person program buys faster then anyone else. why would need buy another small house if already have a small house. i can understand if trying buy mid trying. move up. not enough of them go around and we should learn share the limited resources we have instead hogging every house to ourselfs that being said if they do it thing that amount of each house plot placables should be increased. having 6 mid houses 2 larges houses on 6-7 different servers is should be bannable offensive
    They don't buy plots faster than anyone else. They can just keep going with the placard spam longer than most.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #10
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    A new engine.
    (0)

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