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  1. #1
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    ITT: Players cry at BG for stacking 3 BLM for world first kill then stack more BLMs cos they can't kill her with 3. OH GOD THE IRONY HAH.

    ITT: Players blatantly admit to exploiting a game mechanic (and it IS an exploit otherwise they would not be patching it) because it's easier/faster to get consistent wins.

    ITT:
    (10)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  2. #2
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Richard_BG View Post
    ITT: Players cry at BG for stacking 3 BLM for world first kill then stack more BLMs cos they can't kill her with 3. OH GOD THE IRONY HAH.

    ITT: Players blatantly admit to exploiting a game mechanic (and it IS an exploit otherwise they would not be patching it) because it's easier/faster to get consistent wins.

    ITT:
    I still fail to see how it is an exploit. This is a fault of phase 1 mechanics and Garuda's AI being very lax when it comes to performing the steps leading up to Aerial Blast. Even you guys (along with most "standard setups") abuse the mechanic by using it to skip Phase 2 and get her as close to death as possible for phase 3. They're patching cause they didn't forsee players actually able to take her down so low/kill before she was able to Aerial Blast.
    (3)

  3. #3
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    if it wasn't an exploit, and it just boiled down to player ingenuity taking battle content designers by surprise, yoshi would have just commented on how surprised they were by player strategy.

    however, what actually happened was yoshi himself acknowledged a design flaw in garuda's AI in calculating HP before using aerial blast. we can prove this two easy ways: first, there's no way to skip astral flow in moogle or ifrit fights. second, we can see examples of garuda's calculation of remaining HP influencing battle mechanics both in pushing her down fast enough that she skips second plumes phase and goes straight to the third, and in pushing her down fast enough that she skips phase 2 after aerial blast. perhaps you haven't experienced the latter since you're blm burning it

    the fact that being successful with blm burn strategy requires working around her HP calculation check for 2nd plumes so that you can skip an obviously required element of the fight (aerial blast) is exploitative, no matter how you slice it.

    i'm pretty sure that they have never in the history of this game hotfixed content just to make it more difficult. considering how many casual players play ffxiv, doing something like that would cause a shitstorm.

    contagion bug @ ifrit? exploit. hotfixed.
    DoL wrist flick stunlock @ ifrit? exploit. hotfixed.
    die/reraise hate reset strat @ moogle? exploit. hotfixed.

    and now, there's this. so.
    (9)

  4. #4
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by fusional View Post
    if it wasn't an exploit, and it just boiled down to player ingenuity taking battle content designers by surprise, yoshi would have just commented on how surprised they were by player strategy.

    however, what actually happened was yoshi himself acknowledged a design flaw in garuda's AI in calculating HP before using aerial blast. we can prove this two easy ways: first, there's no way to skip astral flow in moogle or ifrit fights. second, we can see examples of garuda's calculation of remaining HP influencing battle mechanics both in pushing her down fast enough that she skips second plumes phase and goes straight to the third, and in pushing her down fast enough that she skips phase 2 after aerial blast. perhaps you haven't experienced the latter since you're blm burning it

    the fact that being successful with blm burn strategy requires working around her HP calculation check for 2nd plumes so that you can skip an obviously required element of the fight (aerial blast) is exploitative, no matter how you slice it.

    i'm pretty sure that they have never in the history of this game hotfixed content just to make it more difficult. considering how many casual players play ffxiv, doing something like that would cause a shitstorm.

    contagion bug @ ifrit? exploit. hotfixed.
    DoL wrist flick stunlock @ ifrit? exploit. hotfixed.
    die/reraise hate reset strat @ moogle? exploit. hotfixed.

    and now, there's this. so.
    There is no set amount of plumes in Phase 1 just so you know. Not sure if they will spawn indefinitely as long as her HP is above 60%~ but more can spawn. I figured since you guys kill it enough you'd notice that the "third plume set" (her Aerial Blast set) only happens when she's below 60%. It is the "infernal nails" of this fight and it's the part of the fight that isn't working as intended.

    My point earlier was that phase skipping is the BLM zerg but toned down. Get her to 40% or less during the last plume set and she'll skip Phase 2 since 40% is the third phase trigger (what you guys do). Push the DPS further and you just kill her outright (what BLM zerg does). If she does have an auto Aerial Blast at a certain % like Ifrit's Hellfire then that's clearly what's not working. And the moogle fight's Memento functions completely different so it's not an equal comparison. The entire first half of that fight is "infernal nails". But you are right, the devs didn't mean for us to skip Aerial Blast but I'm sure phase skipping falls in the same category.

    @TheReal22Doppleganger: Moogle was cheap. Got awarded for sucking. Nuff said about that. I am in agreement with you in regards to why they are patching it, to make the fight function properly.
    (0)

  5. #5
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kikosho View Post
    I still fail to see how it is an exploit. This is a fault of phase 1 mechanics and Garuda's AI being very lax when it comes to performing the steps leading up to Aerial Blast. Even you guys (along with most "standard setups") abuse the mechanic by using it to skip Phase 2 and get her as close to death as possible for phase 3. They're patching cause they didn't forsee players actually able to take her down so low/kill before she was able to Aerial Blast.
    Skipping phase 2 is not skipping Aerial Blast. Every bug/exploit in any MMO is usually attributed to the fact that it was poorly designed by the dev team or poorly tested by the QA team. I fail to see your point as the same thing happened on Moogle. Exploitation of a poorly designed bug is still exploitation. They're patching it because it's not intended to completely negate a pivotal mechanic in her fight - which makes it ridiculously easy.

    (9)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite