Temper - Increases targets damage, skill speed and spell speed by 6-8% for 18-22 seconds this has 30 yalm range. this ability can cost 1 lily or cost nothing has a 60 second cd. ((really powerful utility for job doesn't have any from the start))
Trait-Aftermath - every time you cast glare. you have 10-15% chance next glare become empowered. deal additional 100+ potency. wont have cast-time and cost no mp and if the target is effected by dia. your glare will deal 100% crit/direct damage while combing new white mage ability
Banish - Combo's with Aftermath - Requires Aftermath Glare - Deals 400 Potency - OGCD. Additional Effect of restoring 1100 MP. watch is 11% total. this ability will only light up if you aftermath glare
New Healer Limit Breaks - White Mage.Scholar, Sage, - 1/2 healing contributes to limit break gauge
Super Nova - Massively Ranged PBAOE that damages all enemies and and heals all nearby allies (limit break 1) ((basically super assize)) doesn't do as much damage caster dps limitbreak but does damage with healing non the less
Grand Fantasia - Heals everyone in the raid. and grants them a shield equilivent to 50% of there total life total while granting everyone 10% damage increase up to 60 seconds Limit break 2
Limit break 3 i- raises everyone 100% health giving them 6 second invur until ready to fight
Healer Limitbreaks come out lot faster won't have this long waiting casting time. it just happen moment you press it. making it the quickiest limitbreak in the game little to no down time when using it with no activation animation lock
We need white- mage heal potencies be way larger then the other healers. if your insistent on making white mage healer that heals big. as long as scholar/ast remind op in healing department. or even heal in same scale as white mage its imbalanced. white mage need someone were it shines in. this pure healing isn't working. when games only sheild healer scholar can heal way better then a white mage