
Originally Posted by
Doru_Nintendan
So I'm willing to bet I'll be attacked by Victoria if I give criticisms, but as someone who does play WHM, and have a WHM buddy who does current Savages, I think I'll give my 2 cents anyways.
Temper: should honestly be a longer cooldown with what you're asking for it to give. Also, Why use a Lily when we use them for instant GCD heals?
Aftermath: not every ability has to do guaranteed Crit/DHit. And this is just enforcing the "single button DPS" mindset that many players have complained about, and will still complain if something like this does happen.
Banish: requiring you to both have Dia on the enemy and using an Emhanced Glare is a bit much for a skill, IMO. Plus, the MP gain is a bit weird. Why 1100? 500, 800, or 1000 would be much better due to the costs of WHM's GCDs anyways.
LB: Adding all those abilities to LB will just complicate things further, and encourage people to use LBs at wrong situations.
You seem to be very particular when it comes to Potency, for whatever reason. Honestly, don't be. For one, EW's potencies aren't final until the launch of 6.0. And even then, SE will probably change potencies of some abilities every patch or 2, like they've done every expansion before.