Medica 2 and Cure 3? ...
... You mean those outdated ARR skills? I mean, I could bring up Free Cure procs, but...
I know what oGCDs are and how they work. But when you're oGCDs are dependent on GCDs such as Deployment Tactics, Emergency Tactics, Dissipation, Horoscope, Light Speed, Synastry, Neutral Sect, etc. etc. etc. It starts to reduce the number of valid oGCDs available for your argument. It also doesn't change WHM healing, which again is nearly entirely MP free, especially if you add Thin Air into the mix. WHM has an oGCD answer for everything it needs: Big ST heal (Tetra, Bene), AoE regen (Asylum), MP recovery (Assize), ST shield (Benison). And while the Solace skills are technically on the GCD, they are still MP free and grant access to Misery.
It doesn't matter one bit even if another healer has a larger threshold than WHM. All that matters is that the skills are available when needed, and for WHM in particular a lot of wrong needs to happen before they have to start spending MP and GCDs on heals. The larger amount of oGCDs by the other two healers actually create a constriction WHM does not have to worry about, and that is they have to hard cast non offensively sooner than WHM in order to access some of those oGCDs you're referring to.
You do realize that SCH and AST having greater MP returns on these skills mean their MP needs are greater, not lesser; yes?
Like I said in the example I stated for the other poster, the healer with the greater MP economy doesn't have an advantage over another healer. This invalidates Thin Air as raid utility for WHM. WHM does not lack oGCD heals. There are such few situations in the game that warrant that kind of sustained healing, but in even the situations that do, which I have been in; what is usually going on is the group is taking more damage than can be recovered by the healers. This is very rarely an OoM situation as wipes typically happen when mana bars are all well over 50% full across all job in the comp.
So Thin Air is raid utility, or it isn't? You can't just switch back and forth to fit which every argument you're stating. I mean all these issues you're saying WHM has, I am not encountering the problems during PvE combat. I play all my healers very regularly, and like I said before, WHM is the one I have the least amount of issues with.



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