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  1. #1
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,423
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100

    Benchmark, HDD vs SSD.

    Endwalker benchmark.

    https://na.finalfantasyxiv.com/bench...n=na_benchmark

    I initially ran it from the HDD I downloaded it to. Total load times: 49 seconds. Most of it on one visually complex zone.
    Copied it to SSD, ran again, total load times dropped to 16 seconds.

    (Overall score with i7-9700k and RTX2070 GPU: 17k unchanged by drive type,)
    (1)
    Last edited by SamSmoot; 10-25-2021 at 12:33 AM.

  2. #2
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
    Posts
    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    SSD always.
    (4)

  3. #3
    Player
    Darkobra's Avatar
    Join Date
    Aug 2014
    Posts
    445
    Character
    Darkobra Kage
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    Damn. Didn't think an SSD would make such a difference to a game so old.
    (0)

  4. #4
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Waiting for a spinning disc is slower than waiting for electrons, shocker.
    (6)

  5. #5
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,423
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Darkobra View Post
    Damn. Didn't think an SSD would make such a difference to a game so old.
    Main advantage is with zone transitions. Every time you change zones, it has to load all the contents of that zone into RAM from fisk / SSD.
    (1)

  6. #6
    Player
    TristanX's Avatar
    Join Date
    Sep 2021
    Posts
    202
    Character
    Rhythalia Everlight
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Add disk cache to SSD. Using Primocache at 4GB RAM cache. Loads even faster.

    Code:
    FINAL FANTASY XIV: Endwalker Benchmark
    Tested on:  7/11/2021 20:40:29
    Score: 25055
    Average Frame Rate: 172.2879
    Minimum Frame Rate: 83
    Performance: Extremely High
    -Easily capable of running the game on the highest settings.
    Loading Times by Scene
      Scene #1	0.93 sec
      Scene #2	1.961 sec
      Scene #3	2.673 sec
      Scene #4	1.221 sec
      Scene #5	0.581 sec
     Total Loading Time	7.366 sec
    
    DAT:s20210711204029.dat
    
    Screen Size: 2560x1440
    Screen Mode: Full Screen
    DirectX Version: 11
    Graphics Presets: Maximum
    
    System
    Microsoft Windows 10 Pro (ver.10.0.19043 Build 19043)
    AMD Ryzen 9 5900X 12-Core Processor            
    32714.391MB
    NVIDIA GeForce RTX 3080(VRAM 10078 MB)
    You can find the benchmark log file on the same folder.

    I have Windows 11 now. Will do another round.
    (0)

  7. #7
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,483
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Darkobra View Post
    Damn. Didn't think an SSD would make such a difference to a game so old.
    The age of a game does not matter. It is important how much a game has to load and how the files of a game are organized. When the game has a few big files then the advantage which the SSD has over a HDD will not be so big then otherwise. And then there are some other special things, that come to play like that NTFS is not efficient when there are many files in one directory etc.

    Cheers
    (2)

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    It could potentially have a very slight impact in gameplay as well depending on if SE have changed how assets are handled in raids.

    Case in point, if you go back to BCOB T5, the PS3 client had a known issue where Twintania's dive-bomb marker wouldn't always load in on time. If I remember correctly, it was later improved but it points towards assets not being entirely cached into memory until they are actually called. SE have shown a trend of trying to keep the various game clients as tightly unified as possible so I would expect that all of the clients would handle this sort of situation in the same way. It was likely just a perfect storm of slow IO and CPU decompression performance that made this situation show up with such severity.

    I suspect it might be a difference in MS if there is one at all. But I wouldn't be surprised if it's there, particularly if you're loading off a slower drive.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    youre not supposed to use an hdd as main disk grandpa
    go have some prune juice and let me install the ssd
    (0)

  10. #10
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Darkobra View Post
    Damn. Didn't think an SSD would make such a difference to a game so old.
    Can't tell if you serious or just trolling.
    (0)

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