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  1. #1
    Player
    RyomaUchi's Avatar
    Join Date
    Oct 2021
    Posts
    16
    Character
    Shisui Uchiha'
    World
    Omega
    Main Class
    Samurai Lv 100

    DRK vs Other tanks

    To start with. Im not a veteran player and i cant give a damn about how it used to be in whatever content before. Im just a player who started playing since SHB. After playing all 4 tanks i do feel like DRK is unfair treated compare to other tanks.

    1. TBN: a defensive cd bind with dps output. U gonna make sure it pops which requires knowledgement of the fight in and out. And it's not good enough to take majority of the endgame tankbusters.

    2. Bloodweapon: well.. i m not sure about what to say about it. If Delirium can be changed why not bloodweapon? Pretty much the same issue as others has with Delirium unless ppl dont know u can fit 5 gcds into it instead of 4.

    3. Living dead: isn't 100% hp a bit too much to remove the debuff? So many healers complain whenever they see a DRK being MT.

    4. Rotations: DRK rotations feel more "busy" compare to War and PLD. Yet it doesnt feel more rewarding cause of dps output. Let's just skip GNB ok? U have no idea how often i have to switch to GNB cause "some"of the healers.

    So sum it all up. The cons of DRK is also what makes this job so much more interesting for me to play compare to others. I actually have to use my brain and learn the timing of the fight instead of just pressing whatever cd i have like some other jobs. But I do believe DRK deserves more potency output to compensate the cons of the job if nothing changes.
    (2)
    Last edited by RyomaUchi; 10-24-2021 at 09:31 PM.