good crossover: organically integrating the lore and world of ivalice into the world and lore of eorzea
bad crossover: giant robot factory behind the dwarf mountains because ???


good crossover: organically integrating the lore and world of ivalice into the world and lore of eorzea
bad crossover: giant robot factory behind the dwarf mountains because ???


More collabs would be really nice. I want collabs with Doom, Duke Nukem, Flight Simulator, Desert Strike, Command & Conquer aaaaand Turrican!
Cheers


How about Grand Theft Chocobo?



There were/are more than enough collabs...




by your forum join date I can see why you would think that. There seemed to be a fair bit of comment against the Nier raids. so saying it was universally loved is outright false.
I thought they were decent, but there are many many people that disagree.

What to hate in them? I think 9u5 of all the raids this was the most fun
I've already addressed the fact that the necessary talent doesn't grow on trees. I've already said that taking longer doesn't equal better skill without senior devs taking time to offer guidance (Which would be needed anyway to teach them how to impement their work into the game). I've already mentioned how hiring people just to work on a couple of glamours a year is ridiculously inefficient financially.You get that the modern budget is 0. They got non. How they can make good looking costumes? What you need is talent. No budget help if you got non. I say it one more time as you people skip it. They don't need to rush nothing take the time and when they can do it . Easy.
You clearly are only hearing what you want to hear.
Also I'm not sure how your point about there being no budget helps your case. If there's no more room in the budget where is the money to hire these junior devs going to come from? Unless you mean something else. The first part of your post doesn't make a huge amount of sense tbh.

You clearly miss my point. Get new people. Take the time for them to know the job. Then start working on the Collab.I've already addressed the fact that the necessary talent doesn't grow on trees. I've already said that taking longer doesn't equal better skill without senior devs taking time to offer guidance (Which would be needed anyway to teach them how to impement their work into the game). I've already mentioned how hiring people just to work on a couple of glamours a year is ridiculously inefficient financially.
You clearly are only hearing what you want to hear.
Also I'm not sure how your point about there being no budget helps your case. If there's no more room in the budget where is the money to hire these junior devs going to come from? Unless you mean something else. The first part of your post doesn't make a huge amount of sense tbh.
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