Why would you not use them?They’re more potency than the melee combo and still trigger Bunshin so the problem is that you’ll always have to use them during TA. In windows outside of it they will be awkward but can be managed through timing. I do agree they’re terrible because they’re forced, on the GCD, and have to be used back to back. The former is one of the reasons I dislike Dragoon in particular, the latter is egregious due to taking away from that timing by making Raiton more strict in alignment. And they make weaving harder.
I’d personally much rather they reset Shukichi like Raiton does or allow you to have more Ranged uptime, if I were to pick between any of those options.
They're more potent weaponskills.
Using them means you're in weapons range.
There's no reason not to use them.
Then you use another Raiton and they're still available 1 GCD later?
If you're out of range, you're not using your GCD weaponskills anyway.
I very, very rarely need to use Throwing Daggers, I nearly always have a Raiton ready for any melee downtime, which is usually no more than 2 GCDs.
And from what we've seen, the Raiju don't have animation lock. So it should be a non-issue, and not at all comparable to DRG.
Last edited by Seraphor; 10-28-2021 at 05:18 AM.
Then you use another Raiton and they're still available 1 GCD later?
If you're out of range, you're not using your GCD weaponskills anyway.
I very, very rarely need to use Throwing Daggers, I nearly always have a Raiton ready for any melee downtime, which is usually no more than 2 GCDs.
And from what we've seen, the Raiju don't have animation lock. So it should be a non-issue, and not at all comparable to DRG.
If you were to use Raiton to move out of the AoE, you would still have to wait for the AoE to finish resolving/casting before moving back in into melee range. In a big AoE, it usually requires 2 Raitons back to back if you don't want to lose GCD uptime.
The current Raiju implementation implies getting Raiju Ready for Forked Raiju and Fleeting Raiju is a combo action on each other, but not a stackable buff. So... you would lose a raiju combo (2 skills) for using 2 Raitons in a row. In other words, you're forced to take damage from AoE if you use Raiton to move out while waiting for the AoE to finish casting you lose a GCD otherwise. It's not as flexible as the current system as long as Raiju ready prevents the next weaponskill or doesn't give a stacking buff.
Plus, if you were to use TCJ, you could always use Raiton to move out immediately after if an AoE centered to the boss is coming. With the new implementation, you lose a Raiju ready stack from TCJ if you use Raiton to move out after, which turns into a DPS loss, unless you eat the mechanic.
Can you post some videos of your gameplay to show me how I can do that properly without either dying or sacrificing a lot of dps?Then you use another Raiton and they're still available 1 GCD later?
If you're out of range, you're not using your GCD weaponskills anyway.
I very, very rarely need to use Throwing Daggers, I nearly always have a Raiton ready for any melee downtime, which is usually no more than 2 GCDs.
And from what we've seen, the Raiju don't have animation lock. So it should be a non-issue, and not at all comparable to DRG.
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